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  • CFutureFacingMetric
  • CFutureVelocityMetric
  • CGroundCondition
  • CGroundIKSolveAnimNode
  • CGroundIKSolveAnimNode::DebugSkeletonBoneType_t
  • CHitReactAnimNode
  • CIntAnimParameter
  • CJiggleBoneAnimNode
  • CJiggleBoneItem
  • CLeanMatrixAnimNode
  • CLookAtAnimNode
  • CLookHeadingCondition
  • CLookPitchCondition
  • CMotionClip
  • CMotionClipGroup
  • CMotionMatchingAnimNode
  • CMotionMetricBase
  • CMoveHeadingCondition
  • CMoveSpeedCondition
  • CMoverAnimNode
  • CNeuralNetAnimNode
  • CParameterAnimCondition
  • CParameterValue
  • CParticleAnimTag
  • CPathAnimMotor
  • CPathHelperAnimNode
  • CPathMetric
  • CPathStatusCondition
  • CPlayerInputAnimMotor
  • CPostGraphIKChainBlendTag
  • CPostGraphIKTag
  • CRagdollAnimTag
  • CRootAnimNode
  • CSelectorAnimNode
  • CSeqAutoLayer
  • CSeqAutoLayerFlag
  • CSeqBoneMaskList
  • CSeqCmdLayer
  • CSeqCmdSeqDesc
  • CSeqIKLock
  • CSeqMultiFetch
  • CSeqMultiFetchFlag
  • CSeqPoseParamDesc
  • CSeqPoseSetting
  • CSeqS1SeqDesc
  • CSeqSeqDescFlag
  • CSeqSynthAnimDesc
  • CSeqTransition
  • CSequenceAnimNode
  • CSequenceFinishedAnimTag
  • CSequenceGroupData
  • CSetFacingAnimNode
  • CSingleFrameAnimNode
  • CSkeletalInputAnimNode
  • CSlowDownOnSlopesAnimNode
  • CSolveIKChainAnimNode
  • CSolveIKChainAnimNodeChainData
  • CSpeedScaleAnimNode
  • CStateMachineAnimNode
  • CStepsRemainingMetric
  • CStopAtGoalAnimNode
  • CStringAnimTag
  • CSubtractAnimNode
  • CTagCondition
  • CTaskStatusAnimTag
  • CTimeCondition
  • CTimeRemainingMetric
  • CTurnHelperAnimNode
  • CTwoBoneIKAnimNode
  • CVectorAnimParameter
  • CWayPointHelperAnimNode
  • ChoiceBlendMethod
  • ChoiceChangeMethod
  • ChoiceMethod
  • ControlValue
  • DampingSpeedFunction
  • FacingMode
  • FinishedConditionOption
  • FootFallTagFoot_t
  • FootLockSubVisualization
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. animationsystem
  3. CAnimNodeBase
  4. CMoverAnimNode

CMoverAnimNode

MPropertyFriendlyName: "Mover"
Inherits from (4 fields)
CAnimNodeBase
  • m_childID: AnimNodeID
    MPropertyHideField
  • m_bApplyMovement: bool
    MPropertyFriendlyName: "Generate Movement"
  • m_bOrientMovement: bool
    MPropertyFriendlyName: "Orient Movement"
  • m_bAdditive: bool
    MPropertyFriendlyName: "Additive"
  • m_bTurnToFace: bool
    MPropertyFriendlyName: "Turn to Face"
  • m_flTurnToFaceOffset: float32
    MPropertyFriendlyName: "Turn to Face Offset"
    MPropertyAttributeRange: "-180 180"
  • m_facingTarget: AnimValueSource
    MPropertyFriendlyName: "Face Direction"
  • m_damping: CAnimInputDamping
    MPropertyFriendlyName: "Damping"
Machine-readable data for scripts and AI agents: llms.txt.