MPropertyFriendlyName: "Procedural Hit Reacts"
Inherits from (4 fields)
- m_flMinDelayBetweenHits: float32MPropertyFriendlyName: "Minimum Delay Between Hits"
- MPropertyFriendlyName: "Trigger Parameter"MPropertyAttributeChoiceName: "BoolParameter"
- MPropertyFriendlyName: "Hit Bone Parameter"MPropertyAttributeChoiceName: "IntParameter"
- MPropertyFriendlyName: "Hit Offset Parameter"MPropertyAttributeChoiceName: "VectorParameter"
- MPropertyFriendlyName: "Hit Direction Parameter"MPropertyAttributeChoiceName: "VectorParameter"
- MPropertyFriendlyName: "Hit Strength Parameter"MPropertyAttributeChoiceName: "FloatParameter"
- MPropertyFriendlyName: "Bone Weights"MPropertyAttributeChoiceName: "BoneMask"
- MPropertyFriendlyName: "Hip Bone"MPropertyAttributeChoiceName: "Bone"
- m_flHipBoneTranslationScale: float32MPropertyFriendlyName: "Hip Translation Scale"
- m_nEffectedBoneCount: int32MPropertyFriendlyName: "Number of bone effected"
- m_flMaxImpactForce: float32MPropertyFriendlyName: "Max Impact Force"
- m_flMinImpactForce: float32MPropertyFriendlyName: "Min Impact Force"
- m_flWhipImpactScale: float32MPropertyFriendlyName: "Whip Impact Scale"
- m_flCounterRotationScale: float32MPropertyFriendlyName: "Counter Rotation Scale"
- m_flDistanceFadeScale: float32MPropertyFriendlyName: "Distance Fade Scale"
- m_flPropagationScale: float32MPropertyFriendlyName: "Propagation Scale"
- m_flWhipDelay: float32MPropertyFriendlyName: "Whip Delay Time"
- m_flSpringStrength: float32MPropertyFriendlyName: "Spring Strength"
- m_flWhipSpringStrength: float32MPropertyFriendlyName: "Whip Spring Strength"
- m_flHipDipSpringStrength: float32MPropertyFriendlyName: "Hip Dip Spring Strength"
- m_flHipDipImpactScale: float32MPropertyFriendlyName: "Hip Dip Scale"
- m_flHipDipDelay: float32MPropertyFriendlyName: "Hip Dip Delay Time"
- m_bResetBase: boolMPropertyFriendlyName: "Reset Child"