Source 2 Viewer
CRagdollConstraint
CRagdollMagnet
CRagdollManager
CRagdollProp
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
CRelativeLocation
CRelativeTransform
CRenderComponent
CResponseQueue
CRevertSaved
CRopeKeyframe
CRopeKeyframeAlias_move_rope
CRoshanPhaseInfo
CRotatorTarget
CSceneCriteria
CSceneEntity
CSceneEntityAlias_logic_choreographed_scene
CSceneListManager
CSceneOpportunity
CScenePayloadVData
CSceneRequest
CScriptItem
CScriptNavBlocker
CScriptTriggerHurt
CScriptTriggerMultiple
CScriptTriggerOnce
CScriptTriggerPush
CScriptedSequence
CSequenceTransitioner2
CServerOnlyEntity
CServerOnlyModelEntity
CServerOnlyPointEntity
CServerRagdollTrigger
CShower
CSimpleMarkupVolumeTagged
CSingleplayRules
CSkeletonInstance
CSkyCamera
CSkyboxReference
CSmoothFunc
CSoundAreaEntityBase
CSoundAreaEntityOrientedBox
CSoundAreaEntitySphere
CSoundEventAABBEntity
CSoundEventConeEntity
CSoundEventEntity
CSoundEventEntityAlias_snd_event_point
CSoundEventOBBEntity
CSoundEventParameter
CSoundEventPathCornerEntity
CSoundEventSphereEntity
CSoundOpvarSetAABBEntity
CSoundOpvarSetAutoRoomEntity
CSoundOpvarSetEntity
CSoundOpvarSetOBBEntity
CSoundOpvarSetOBBWindEntity
CSoundOpvarSetPathCornerEntity
CSoundOpvarSetPointBase
CSoundOpvarSetPointEntity
CSoundStackSave
CSpeechBubbleInfo
CSpeechBubbleManager
CSplineConstraint
CSpotlightEnd
CSprite
CSpriteAlias_env_glow
CSpriteOriented
CTakeDamageResultAPI
CTeam
CTeamTrackedStatsEntity
CTestPulseIO
CTestPulseIO::EntityHandleIntArgs_t
CTestPulseIO::EntityNameStringArgs_t
CTestPulseIO::FloatStringArgs_t
CTestPulseIO::ThreeStringArgs_t
CTestPulseIOAPI
CTestPulseIOComponent
CTestPulseIOComponent_API
CTestPulseIOComponent_Derived
Type
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Dota 2
server
CSceneOpportunity
CSceneOpportunity
m_hOwner
:
CHandle
<
CBaseEntity
>
0 (0x00)
m_uHandle
:
SceneOpportunityHandle_t
4 (0x04)
m_strInteractVDataName
:
CUtlSymbolLarge
8 (0x08)
m_bEnabled
:
bool
16 (0x10)
m_bActive
:
bool
17 (0x11)
m_ePriority
:
InteractionPriority_t
20 (0x14)
m_flRadius
:
float32
24 (0x18)
m_LocalInterestReqTags
:
SceneInterestTags_t
32 (0x20)
m_LocalInterestOptTags
:
SceneInterestTags_t
56 (0x38)
m_flOwnerFOV
:
float32
80 (0x50)
m_ActorList
:
CUtlVector
<
SceneOpportunityActor_t
>
88 (0x58)
m_hLookTarget
:
CHandle
<
CBaseEntity
>
112 (0x70)
m_flDuration
:
float32
116 (0x74)
m_tStartTime
:
GameTime_t
120 (0x78)
m_flCooldown
:
float32
124 (0x7C)
m_tCooldownTime
:
GameTime_t
128 (0x80)
m_nRepeatCount
:
int32
132 (0x84)
m_bDisableOnExit
:
bool
136 (0x88)