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  • QuickBuyPurchasable_t
  • QuickBuySlot_t
  • RagdollCreationParams_t
  • RegionTriggerBoxes_t
  • RemnantData_t
  • RenderFx_t
  • RenderMode_t
  • ReplayEventType_t
  • RequestPause_t
  • ResponseFollowup
  • ResponseParams
  • RoadToTIQuestDefinition_t
  • RumbleEffect_t
  • SAVE_HEADER
  • SNewSettingsDefinition
  • SPAWNGROUP_HEADER
  • SPELL_DISPELLABLE_TYPES
  • SPELL_IMMUNITY_TYPES
  • SPingWheelMessageDefinition
  • SVC_Messages
  • SVC_Messages_LowFrequency
  • SZooSetAnnotation_t
  • SZooSetAnnotationsConfig_t
  • SZooSetAnnotations_t
  • SaveRestoreTableFlags_t
  • SceneEventId_t
  • SceneInterestTags_t
  • SceneOpportunityHandle_t
  • SceneRequestHandle_t
  • ScoutState_t
  • ScriptedOnDeath_t
  • SequenceFinishNotifyState_t
  • SequenceHistory_t
  • SettingsSearchDataIndex_t
  • SettingsSectionIndex_t
  • SettingsSubSectionIndex_t
  • ShadowType_t
  • ShakeCommand_t
  • ShmupEnemyID_t
  • ShmupEventID_t
  • ShmupPathID_t
  • ShopItemViewMode_t
  • SignonState_t
  • SolidType_t
  • SoundCommand_t
  • SoundeventPathCornerPairNetworked_t
  • SpawnGroupFlags_t
  • StanceType_t
  • StartupBehavior_t
  • SteamUGCMatchingUGCType
  • SteamUGCQuery
  • SteamUniverse
  • SubclassVDataChangeType_t
  • SummaryTakeDamageInfo_t
  • SurroundingBoundsType_t
  • SurvivorsAttackIndicatorShape_t
  • SurvivorsAttributeType_t
  • SurvivorsDifficultyID_t
  • SurvivorsEnemyID_t
  • SurvivorsGameModeID_t
  • SurvivorsHeroID_t
  • SurvivorsLevelID_t
  • SurvivorsParticleID_t
  • SurvivorsPhysicsBodyID_t
  • SurvivorsPickupID_t
  • SurvivorsPowerUpID_t
  • SurvivorsUnitID_t
  • SurvivorsUpgradeID_t
  • TakeDamageFlags_t
  • TempViewerInfo_t
  • TierNeutralInfo_t
  • TimedEvent
  • TimelineCompression_t
  • TowerState_t
  • TrackedStatAggregateData_t
  • TrackedStatCombatQueryData_t
  • TrackedStatExpressionData_t
  • TrackedStatHeroAdjectiveData_t
  • TrackedStatID_t
  • TrackedStatKillEaterData_t
Type / to search
  1. Dota 2
  2. client
  3. SVC_Messages

SVC_Messages

uint32_t
  • svc_ServerInfo = 400x28
  • svc_FlattenedSerializer = 410x29
  • svc_ClassInfo = 420x2A
  • svc_SetPause = 430x2B
  • svc_CreateStringTable = 440x2C
  • svc_UpdateStringTable = 450x2D
  • svc_VoiceInit = 460x2E
  • svc_VoiceData = 470x2F
  • svc_Print = 480x30
  • svc_Sounds = 490x31
  • svc_SetView = 500x32
  • svc_ClearAllStringTables = 510x33
  • svc_CmdKeyValues = 520x34
  • svc_BSPDecal = 530x35
  • svc_SplitScreen = 540x36
  • svc_PacketEntities = 550x37
  • svc_Prefetch = 560x38
  • svc_Menu = 570x39
  • svc_GetCvarValue = 580x3A
  • svc_StopSound = 590x3B
  • svc_PeerList = 600x3C
  • svc_PacketReliable = 610x3D
  • svc_HLTVStatus = 620x3E
  • svc_ServerSteamID = 630x3F
  • svc_FullFrameSplit = 700x46
  • svc_RconServerDetails = 710x47
  • svc_UserMessage = 720x48
  • svc_Broadcast_Command = 740x4A
  • svc_HltvFixupOperatorStatus = 750x4B
  • svc_UserCmds = 760x4C
  • svc_NextMsgPredicted = 770x4D
Also in
Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.