Source 2 Viewer
PortraitSoundMode_t
PortraitSummonsDisplayMode_t
PortraitUnitDirection_t
PortraitWorldLightConfig_t
PrecipitationFilter_t
PrefetchType
QuickBuyPurchasable_t
QuickBuySlot_t
RagdollCreationParams_t
RegionTriggerBoxes_t
RemnantData_t
RenderFx_t
RenderMode_t
ReplayEventType_t
RequestPause_t
ResponseFollowup
ResponseParams
RoadToTIQuestDefinition_t
RumbleEffect_t
SAVE_HEADER
SNewSettingsDefinition
SPAWNGROUP_HEADER
SPELL_DISPELLABLE_TYPES
SPELL_IMMUNITY_TYPES
SPingWheelMessageDefinition
SVC_Messages
SVC_Messages_LowFrequency
SZooSetAnnotation_t
SZooSetAnnotationsConfig_t
SZooSetAnnotations_t
SaveRestoreTableFlags_t
SceneEventId_t
SceneInterestTags_t
SceneOpportunityHandle_t
SceneRequestHandle_t
ScoutState_t
ScriptedOnDeath_t
SequenceFinishNotifyState_t
SequenceHistory_t
SettingsSearchDataIndex_t
SettingsSectionIndex_t
SettingsSubSectionIndex_t
ShadowType_t
ShakeCommand_t
ShmupEnemyID_t
ShmupEventID_t
ShmupPathID_t
ShopItemViewMode_t
SignonState_t
SolidType_t
SoundCommand_t
SoundeventPathCornerPairNetworked_t
SpawnGroupFlags_t
StanceType_t
StartupBehavior_t
SteamUGCMatchingUGCType
SteamUGCQuery
SteamUniverse
SubclassVDataChangeType_t
SummaryTakeDamageInfo_t
SurroundingBoundsType_t
SurvivorsAttackIndicatorShape_t
SurvivorsAttributeType_t
SurvivorsDifficultyID_t
SurvivorsEnemyID_t
SurvivorsGameModeID_t
SurvivorsHeroID_t
SurvivorsLevelID_t
SurvivorsParticleID_t
SurvivorsPhysicsBodyID_t
SurvivorsPickupID_t
SurvivorsPowerUpID_t
SurvivorsUnitID_t
SurvivorsUpgradeID_t
TakeDamageFlags_t
TempViewerInfo_t
TierNeutralInfo_t
TimedEvent
TimelineCompression_t
TowerState_t
Type
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Dota 2
client
SAVE_HEADER
SAVE_HEADER
m_saveId
:
int32
0 (0x00)
m_version
:
int32
4 (0x04)
m_nConnectionCount
:
int32
8 (0x08)
m_nMapVersion
:
int32
12 (0x0C)
m_sSpawnGroupName
:
CUtlString
16 (0x10)
m_vecWorldOffset
:
matrix3x4a_t
32 (0x20)
m_flSaveTime
:
float32
80 (0x50)