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  • PointWorldTextJustifyVertical_t
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Type / to search
  1. Dota 2
  2. client
  3. ResponseFollowup

ResponseFollowup

  • followup_concept: char*0 (0x00)
  • followup_contexts: char*8 (0x08)
  • followup_delay: float3216 (0x10)
  • followup_target: char*20 (0x14)
  • followup_entityiotarget: char*28 (0x1C)
  • followup_entityioinput: char*36 (0x24)
  • followup_entityiodelay: float3244 (0x2C)
  • bFired: bool48 (0x30)
Referenced by (2)
CRR_Responsem_FollowupResponseParamsm_pFollowup
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.