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CTriggerTrooperDetector
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CWorld
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ChoreoEntityFacing_t
CitadelAbilityProjectileCreateInfo_t
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CitadelAbilityVData
CitadelConfigurableTrackedAbilityProjectileCreateInfo_t
CitadelCurvedAbilityProjectileCreateInfo_t
CitadelHeroData_t
CitadelHeroSpawnData_t
CitadelItemVData
CitadelNPCDamageState_t
CitadelPositionHomingAbilityProjectileCreateInfo_t
CitadelStolenAbilitySlot_t
CitadelTrackedAbilityProjectileCreateInfo_t
ConstraintSoundInfo
ConsumedComponentState_t
CountdownTimer
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EAIScheduleEndedReason
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FamiliarTaskType_t
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INavLinkMotor::ExitType_t
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NPCPathingRequest_t
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Deadlock
server
CitadelStolenAbilitySlot_t
CitadelStolenAbilitySlot_t
MNetworkVarNames
"EAbilitySlots_t m_eStolenSlot"
"bool m_bIsActivelyStolen"
m_eStolenSlot
:
EAbilitySlots_t
8 (0x08)
MNetworkEnable
m_bIsActivelyStolen
:
bool
10 (0x0A)
MNetworkEnable
Referenced by (1)
CCitadelBaseAbility
m_eStolenInSlot
Also in
client.dll