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CAI_CitadelNavigator
CAI_CitadelPathfinder
CAI_CitadelPlayerBotMotor
CAI_CitadelPlayerBotNavigator
CAI_EnemyServices
CAI_Expresser
CAI_ExpresserWithFollowup
CAI_FacingServices
CAI_FreePass
CAI_GoalEntity
CAI_GoalEntity::SearchType_t
CAI_GroundLocomotion_AG1_GraphController
CAI_GroundLocomotion_GraphController
CAI_Hint
CAI_InterestTarget
CAI_InterestTarget::Type_t
CAI_LocalNavigator
CAI_LocalNavigatorBase
CAI_LookTarget
CAI_Motor
CAI_MotorGroundAnimGraph
CAI_MotorGroundAnimGraph_State
CAI_MotorGroundAnimGraph_State_Custom
CAI_MotorGroundAnimGraph_State_CustomMantle
CAI_MotorGroundAnimGraph_State_Hop
CAI_MotorGroundAnimGraph_State_Idle
CAI_MotorGroundAnimGraph_State_IdleTurn
CAI_MotorGroundAnimGraph_State_InstantStop
CAI_MotorGroundAnimGraph_State_Loop
CAI_MotorGroundAnimGraph_State_Other
CAI_MotorGroundAnimGraph_State_PlantedTurn
CAI_MotorGroundAnimGraph_State_Start
CAI_MotorGroundAnimGraph_State_Stop
CAI_Motor_GraphController
CAI_MoveMonitor
CAI_MoveProbe
CAI_NPC_NecroSkeleVData
CAI_NPC_TrooperVData
CAI_Navigator
CAI_NetworkManager
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CAI_Pathfinder
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CAI_ScriptConditionsElement
CAI_Senses
CAI_SpeechFilter
CAI_VolumetricEvent
CAI_VolumetricEventEntity
CAI_VolumetricEventEntityAlias_ai_sound
CAI_VolumetricEventSensor
CAI_VolumetricEventSensor::OnStartedArgs_t
CAI_VolumetricEventSensorAPI
CAI_WaypointList
CAbilityAstroRifleVData
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CAbilityBouncePadVData
CAbilityBullChargeVData
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CAbilityCardTossVData
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CAbilityChronoSwapVData
CAbilityCrackshotVData
CAbilityCrowdControlVData
CAbilityDashVData
CAbilityDistruptiveChargeVData
CAbilityDustStormVData
CAbilityEmpowerBulletVData
CAbilityExplosiveBarrelVData
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CAbilityGangActivityCancelVData
CAbilityGangActivityVData
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Deadlock
server
CAI_Component
CAI_Motor
CAI_Motor
MNetworkVarNames
: "StanceType_t m_nCurrentStance"
Inherits from (1 field)
CAI_Component
expand fields
m_flMoveInterval
:
float32
96 (0x60)
MNotSaved
m_flYawSpeed
:
float32
100 (0x64)
m_vMoveVel
:
Vector
104 (0x68)
m_vMoveVelNavigation
:
Vector
116 (0x74)
m_vecAngularVelocity
:
Vector
128 (0x80)
m_timerFloorPointCached
:
CSimpleSimTimer
140 (0x8C)
m_vFloorPointCached
:
VectorWS
148 (0x94)
m_bFloorPointCachingEnabled
:
bool
160 (0xA0)
m_bAllowFlyingAnimMovement
:
bool
161 (0xA1)
m_flSpeed
:
float32
224 (0xE0)
m_bMovementActive
:
bool
228 (0xE4)
m_vBoundaryDistCachedPos
:
Vector
232 (0xE8)
MNotSaved
m_flBoundaryDistCached
:
float32
244 (0xF4)
MNotSaved
m_motorGroundAnimgraph
:
CAI_MotorGroundAnimGraph
256 (0x0100)
m_bIsExecutingMoveSolve
:
bool
2080 (0x0820)
MNotSaved
m_pMovementGaitSetRequests
:
CGlobalSymbol
[3]
3464 (0x0D88)
m_pMovementGaitRequests
:
CGlobalSymbol
[4]
3488 (0x0DA0)
m_sDesiredMovementGaitSetId
:
CGlobalSymbol
3520 (0x0DC0)
m_sDesiredMovementSettingsId
:
CGlobalSymbol
3528 (0x0DC8)
m_sDesiredMovementGaitId
:
MovementGaitId_t
3536 (0x0DD0)
m_sCurrentMovementGaitSetId
:
CGlobalSymbol
3544 (0x0DD8)
m_sCurrentMovementSettingsId
:
CGlobalSymbol
3552 (0x0DE0)
m_sCurrentMovementGaitId
:
MovementGaitId_t
3560 (0x0DE8)
m_pStanceRequests
:
StanceType_t
[3]
3568 (0x0DF0)
m_bStanceCapabilities
:
bool
[3]
3580 (0x0DFC)
m_bTemporaryDisabledStances
:
bool
[3]
3583 (0x0DFF)
m_nDesiredStance
:
StanceType_t
3588 (0x0E04)
m_nCurrentStance
:
StanceType_t
3592 (0x0E08)
MNetworkEnable
Referenced by (3)
CAI_BaseNPC
m_pMotor
CAI_CitadelMotor
CAI_CitadelPlayerBotMotor
Also in
client.dll