Source 2 Viewer
navlib (11)
CNavHullPresetVData
CNavHullVData
CNavVolume
CNavVolumeAll
CNavVolumeSphere
CNavVolumeSphericalShell
CNavVolumeVector
Extent
NavAttributeEnum
NavDirType
NavGravity_t
networksystem (2)
ChangeAccessorFieldPathIndex_t
OutOfPVSUpdates_t
panorama_content (2)
ELayoutNodeType
EStyleNodeType
particles (510)
AnimationType_t
BBoxVolumeType_t
BlurFilterType_t
CBaseRendererSource2
CBaseTrailRenderer
CGeneralRandomRotation
CGeneralSpin
CPAssignment_t
CParticleFunction
CParticleFunctionConstraint
CParticleFunctionEmitter
CParticleFunctionForce
CParticleFunctionInitializer
CParticleFunctionOperator
CParticleFunctionPreEmission
CParticleFunctionRenderer
CParticleMassCalculationParameters
CParticleSystemDefinition
CParticleVisibilityInputs
CPathParameters
CRandomNumberGeneratorParameters
CReplicationParameters
CSpinUpdateBase
C_INIT_AddVectorToVector
C_INIT_AgeNoise
C_INIT_ChaoticAttractor
C_INIT_CheckParticleForWater
C_INIT_ColorLitPerParticle
C_INIT_CreateAlongPath
C_INIT_CreateFromCPs
C_INIT_CreateFromParentParticles
C_INIT_CreateFromPlaneCache
C_INIT_CreateInEpitrochoid
C_INIT_CreateOnGrid
C_INIT_CreateOnModel
C_INIT_CreateOnModelAtHeight
C_INIT_CreateParticleImpulse
C_INIT_CreatePhyllotaxis
C_INIT_CreateSequentialPath
C_INIT_CreateSequentialPathV2
C_INIT_CreateSpiralSphere
C_INIT_CreateWithinBox
C_INIT_CreateWithinCapsuleTransform
C_INIT_CreateWithinSphereTransform
C_INIT_CreationNoise
C_INIT_DistanceCull
C_INIT_DistanceToCPInit
C_INIT_DistanceToNeighborCull
C_INIT_GlobalScale
C_INIT_InheritFromParentParticles
C_INIT_InheritVelocity
C_INIT_InitFloat
C_INIT_InitFloatCollection
C_INIT_InitFromCPSnapshot
C_INIT_InitFromParentKilled
C_INIT_InitFromVectorFieldSnapshot
C_INIT_InitSkinnedPositionFromCPSnapshot
C_INIT_InitVec
C_INIT_InitVecCollection
C_INIT_InitialRepulsionVelocity
C_INIT_InitialSequenceFromModel
Type
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Deadlock
particles
AnimationType_t
AnimationType_t
uint32_t
ANIMATION_TYPE_FIXED_RATE
=
0
0x00
MPropertyFriendlyName
: "Fixed Rate"
ANIMATION_TYPE_FIT_LIFETIME
=
1
0x01
MPropertyFriendlyName
: "Fit Lifetime"
ANIMATION_TYPE_MANUAL_FRAMES
=
2
0x02
MPropertyFriendlyName
: "Set Frames Manually"
Referenced by (2)
CBaseRendererSource2
m_nAnimationType
C_OP_RenderLights
m_nAnimationType
Also in
Counter-Strike 2
Dota 2