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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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10,187
Classes
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858
VData
41
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6,248
UpscalerType_t
VPhysXAggregateData_t
VPhysXAggregateData_t::VPhysXFlagEnum_t
VPhysXBodyPart_t
VPhysXBodyPart_t::VPhysXFlagEnum_t
VPhysXCollisionAttributes_t
VPhysXConstraint2_t
VPhysXConstraintParams_t
VPhysXConstraintParams_t::EnumFlags0_t
VPhysXJoint_t
VPhysXJoint_t::Flags_t
VPhysXRange_t
VPhysics2ShapeDef_t
VertexAlbedoFormat_t
VsInputSignatureElement_t
VsInputSignature_t
navlib
17
CNavAttribute
CNavFlags
CNavHullPresetVData
CNavHullVData
CNavPathCost
CNavVolume
CNavVolumeAll
CNavVolumeSphere
CNavVolumeSphericalShell
CNavVolumeVector
Extent
INavPathCost
NavAttributeDynamicType
NavAttributeEnum
NavDirType
NavGravity_t
NavHull_t
networksystem
1
ChangeAccessorFieldPathIndex_t
panorama_content
2
ELayoutNodeType
EStyleNodeType
particles
510
BBoxVolumeType_t
BlurFilterType_t
CBaseRendererSource2
CBaseTrailRenderer
CGeneralRandomRotation
CGeneralSpin
CPAssignment_t
CParticleFunction
CParticleFunctionConstraint
CParticleFunctionEmitter
CParticleFunctionForce
CParticleFunctionInitializer
CParticleFunctionOperator
CParticleFunctionPreEmission
CParticleFunctionRenderer
CParticleMassCalculationParameters
CParticleSystemDefinition
CParticleVisibilityInputs
CPathParameters
CRandomNumberGeneratorParameters
CSpinUpdateBase
C_INIT_AddVectorToVector
C_INIT_AgeNoise
C_INIT_ChaoticAttractor
C_INIT_CheckParticleForWater
C_INIT_ColorLitPerParticle
C_INIT_CreateAlongPath
C_INIT_CreateFromCPs
C_INIT_CreateFromParentParticles
C_INIT_CreateFromPlaneCache
C_INIT_CreateInEpitrochoid
C_INIT_CreateOnGrid
C_INIT_CreateOnModel
C_INIT_CreateOnModelAtHeight
C_INIT_CreateParticleImpulse
C_INIT_CreatePhyllotaxis
C_INIT_CreateSequentialPath
C_INIT_CreateSequentialPathV2
C_INIT_CreateSpiralSphere
C_INIT_CreateWithinBox
Type
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Deadlock
navlib
CNavHullPresetVData
CNavHullPresetVData
24 bytes (0x18), align 8
Source
Metadata
MVDataRoot
Also in
Counter-Strike 2
Dota 2
Fields
Name
Type
Offset
m_vecNavHulls
CUtlVector
<
CUtlString
>
0
0x00
MPropertyDescription
: "List of nav hulls belonging to this preset."
MPropertyFriendlyName
: "Nav Hulls"
MPropertyAttributeEditor
: "VDataChoice( scripts/nav_hulls.vdata )"