Source 2 Viewer
  • CCitadel_WeaponUpgrade_FuryTrance
  • CCitadel_WeaponUpgrade_FuryTrance_VData
  • CCitadel_WeaponUpgrade_GlassCannon
  • CCitadel_WeaponUpgrade_GlassCannonVData
  • CCitadel_WeaponUpgrade_Headhunter_VData
  • CCitadel_WeaponUpgrade_HeadshotBooster_VData
  • CCitadel_WeaponUpgrade_HeadshotDamage
  • CCitadel_WeaponUpgrade_HeadshotDamage_VData
  • CCitadel_WeaponUpgrade_InfiniteMagazine
  • CCitadel_WeaponUpgrade_InfiniteMagazineVData
  • CCitadel_WeaponUpgrade_InstantReload
  • CCitadel_WeaponUpgrade_InstantReloadVData
  • CCitadel_WeaponUpgrade_RechargingBullets
  • CCitadel_WeaponUpgrade_RechargingBulletsVData
  • CCitadel_WeaponUpgrade_Ricochet
  • CCitadel_WeaponUpgrade_SiphonBullets
  • CCitadel_WeaponUpgrade_SiphonBulletsVData
  • CCitadel_WeaponUpgrade_SpellslingerHeadshots
  • CCitadel_WeaponUpgrade_SpellslingerHeadshots_VData
  • CCitadel_WeaponUpgrade_SplitShot
  • CCitadel_WeaponUpgrade_SplitShotVData
  • CCitadel_WeaponUpgrade_SurgingPower
  • CCitadel_WeaponUpgrade_SurgingPowerVData
  • CCitadel_WeaponUpgrade_WeaponEater
  • CCitadel_WeaponUpgrade_WeaponEaterVData
  • CCitadel_Werewolf_CripplingSlash
  • CCitadel_Werewolf_CripplingSlashVData
  • CCitadel_Werewolf_Hunt
  • CCitadel_Werewolf_HuntVData
  • CCitadel_Werewolf_Transformation
  • CCitadel_Werewolf_TransformationVData
  • CCitadel_Werewolf_UnloadGun
  • CCitadel_Werewolf_UnloadGun2
  • CCitadel_Werewolf_UnloadGun2VData
  • CCitadel_Werewolf_UnloadGunVData
  • CCitadel_XPOrbVData
  • CClientAlphaProperty
  • CCollisionProperty
  • CCopyRecipientFilter
  • CDebugOverlayCombinedTypes_t
  • CDebugOverlayFilterTextType_t
  • CDebugOverlayFilterType_t
  • CDecalGroupVData
  • CDecalInstance
  • CDestructableBuildingVData
  • CDestructiblePart
  • CDestructiblePart_DamageLevel
  • CDestructiblePartsComponent
  • CDestructiblePartsSystemData
  • CDoormanBombProjectile
  • CEffectData
  • CEmptyGraphController
  • CEntitySubclassVDataBase
  • CEnvSoundscape
  • CEnvSoundscapeAlias_snd_soundscape
  • CEnvSoundscapeProxy
  • CEnvSoundscapeProxyAlias_snd_soundscape_proxy
  • CEnvSoundscapeTriggerable
  • CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
  • CExplosionTypeData
  • CFilterAttributeInt
  • CFilterClass
  • CFilterLOS
  • CFilterMassGreater
  • CFilterModel
  • CFilterModifier
  • CFilterMultiple
  • CFilterMultipleAPI
  • CFilterName
  • CFilterProximity
  • CFilterTeam
  • CFlashlightEffect
  • CFloatExponentialMovingAverage
  • CFloatMovingAverage
  • CFootstepTableHandle
  • CFuncFoliageVData
  • CGameModifier_BodyGroupChoice
  • CGameModifier_DisableGravity
  • CGameModifier_FireConCommand
  • CGameModifier_FireConCommandVData
Type / to search
  1. Deadlock
  2. client
  3. CCitadel_Item
  4. CCitadel_WeaponUpgrade_SplitShot

CCitadel_WeaponUpgrade_SplitShot

MNetworkVarNames: "bool m_bSplitShotActive"
Inherits from (123 fields)
CCitadel_ItemC_CitadelBaseAbilityC_BaseEntityCEntityInstance
  • m_nLastShotID: ShotID_t4568 (0x11D8)
  • m_nLastHitShotID: ShotID_t4572 (0x11DC)
  • m_nWpnBatchCount: int324576 (0x11E0)
  • m_nLastBulletHitShotID: ShotID_t4688 (0x1250)
  • m_nLastBulletHitCount: int324692 (0x1254)
  • m_eLastBulletHitEnt: CHandle< C_BaseEntity >4696 (0x1258)
  • m_bSplitShotActive: bool4700 (0x125C)
    MNetworkEnable
Also in
server.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.