Source 2 Viewer
  • CCitadel_WeaponUpgrade_FuryTrance
  • CCitadel_WeaponUpgrade_FuryTrance_VData
  • CCitadel_WeaponUpgrade_GlassCannon
  • CCitadel_WeaponUpgrade_GlassCannonVData
  • CCitadel_WeaponUpgrade_Headhunter_VData
  • CCitadel_WeaponUpgrade_HeadshotBooster_VData
  • CCitadel_WeaponUpgrade_HeadshotDamage
  • CCitadel_WeaponUpgrade_HeadshotDamage_VData
  • CCitadel_WeaponUpgrade_InfiniteMagazine
  • CCitadel_WeaponUpgrade_InfiniteMagazineVData
  • CCitadel_WeaponUpgrade_InstantReload
  • CCitadel_WeaponUpgrade_InstantReloadVData
  • CCitadel_WeaponUpgrade_RechargingBullets
  • CCitadel_WeaponUpgrade_RechargingBulletsVData
  • CCitadel_WeaponUpgrade_Ricochet
  • CCitadel_WeaponUpgrade_SiphonBullets
  • CCitadel_WeaponUpgrade_SiphonBulletsVData
  • CCitadel_WeaponUpgrade_SpellslingerHeadshots
  • CCitadel_WeaponUpgrade_SpellslingerHeadshots_VData
  • CCitadel_WeaponUpgrade_SplitShot
  • CCitadel_WeaponUpgrade_SplitShotVData
  • CCitadel_WeaponUpgrade_SurgingPower
  • CCitadel_WeaponUpgrade_SurgingPowerVData
  • CCitadel_WeaponUpgrade_WeaponEater
  • CCitadel_WeaponUpgrade_WeaponEaterVData
  • CCitadel_Werewolf_CripplingSlash
  • CCitadel_Werewolf_CripplingSlashVData
  • CCitadel_Werewolf_Hunt
  • CCitadel_Werewolf_HuntVData
  • CCitadel_Werewolf_Transformation
  • CCitadel_Werewolf_TransformationVData
  • CCitadel_Werewolf_UnloadGun
  • CCitadel_Werewolf_UnloadGun2
  • CCitadel_Werewolf_UnloadGun2VData
  • CCitadel_Werewolf_UnloadGunVData
  • CCitadel_XPOrbVData
  • CCollisionProperty
  • CColorCorrection
  • CColorCorrectionVolume
  • CCommentaryAuto
  • CCommentarySystem
  • CCommentaryViewPosition
  • CConditionalCollidable
  • CConstantForceController
  • CConstraintAnchor
  • CCredits
  • CDebugHistory
  • CDestructableBuildingVData
  • CDestructiblePartsComponent
  • CDoormanBombProjectile
  • CDynamicLight
  • CDynamicNavConnectionsVolume
  • CDynamicProp
  • CDynamicPropAlias_cable_dynamic
  • CDynamicPropAlias_dynamic_prop
  • CDynamicPropAlias_prop_dynamic_override
  • CEconEntity
  • CEconEntity::AttachedParticleInfo_t
  • CEconItemAttribute
  • CEconItemView
  • CEconWearable
  • CEffectData
  • CEnableMotionFixup
  • CEntityBlocker
  • CEntityDissolve
  • CEntityFlame
  • CEnvBeam
  • CEnvBeverage
  • CEnvCombinedLightProbeVolume
  • CEnvCubemap
  • CEnvCubemapFog
  • CEnvDecal
  • CEnvDetailController
  • CEnvEntityIgniter
  • CEnvEntityMaker
  • CEnvExplosion
  • CEnvFade
  • CEnvGlobal
  • CEnvInstructorHint
  • CEnvInstructorVRHint
Type / to search
  1. Deadlock
  2. server
  3. CCitadel_Item
  4. CCitadel_WeaponUpgrade_SplitShot

CCitadel_WeaponUpgrade_SplitShot

MNetworkVarNames: "bool m_bSplitShotActive"
Inherits from (118 fields)
CCitadel_ItemCCitadelBaseAbilityCBaseEntityCEntityInstance
  • m_nLastShotID: ShotID_t3992 (0x0F98)
  • m_nLastHitShotID: ShotID_t3996 (0x0F9C)
  • m_nWpnBatchCount: int324000 (0x0FA0)
  • m_nLastBulletHitShotID: ShotID_t4112 (0x1010)
  • m_nLastBulletHitCount: int324116 (0x1014)
  • m_eLastBulletHitEnt: CHandle< CBaseEntity >4120 (0x1018)
  • m_bSplitShotActive: bool4124 (0x101C)
    MNetworkEnable
Also in
client.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.