- Counter-Strike 2
- particles
- IParticleSystemDefinition
- CParticleSystemDefinition
- Inherits
- IParticleSystemDefinition
- Also in
- Dota 2DeadlockHalf-Life: Alyxdiffers
Fields
NameTypeOffset
int32
MPropertyFriendlyName: "initial particles"
MPropertyStartGroup: "+Collection Options"
Vector = [-10,-10,-10]
MPropertyFriendlyName: "bounding box bloat min"
MPropertyStartGroup: "Bounding Box"
Vector = [10,10,10]
MPropertyFriendlyName: "bounding box bloat max"
bool
MPropertyFriendlyName: "Enable Named Values (EXPERIMENTAL)"
MPropertyStartGroup: "Named Values"
MPropertyFriendlyName: "Domain Class"
MPropertyAttributeChoiceName: "particlefield_domain"
MPropertySuppressExpr: "!m_bEnableNamedValues"
Color = [255,255,255]
float32 = 5
MPropertyFriendlyName: "radius"
MPropertyAttributeRange: "biased 0 500"
int32
MPropertyFriendlyName: "sequence number"
MPropertyAttributeEditor: "SequencePicker( 1 )"
int32
MPropertyFriendlyName: "sequence number 1"
MPropertyAttributeEditor: "SequencePicker( 2 )"
MPropertyFriendlyName: "cull replacement definition"
MPropertyStartGroup: "Replacement Options"
MPropertyFriendlyName: "fallback replacement definition"
MPropertyFriendlyName: "low violence definition"
MPropertyFriendlyName: "reference replacement definition"
float32
MPropertyFriendlyName: "pre-simulation time"
MPropertyStartGroup: "Simulation Options"
float32 = 1000000000
MPropertyFriendlyName: "freeze simulation after time"
bool
MPropertyFriendlyName: "simulated on the GPU"
MPropertySuppressExpr: "mod != hlx"
int32
MPropertyFriendlyName: "minimum CPU level"
MPropertyStartGroup: "Performance Options"
int32 = 1
MPropertyFriendlyName: "minimum free particles to aggregate"
bool
MPropertyFriendlyName: "batch particle systems (DO NOT USE)"
bool = true
MPropertyFriendlyName: "Hitboxes fall back to render bounds"
bool = true
MPropertyFriendlyName: "Hitboxes fall back to snapshot"
bool = true
MPropertyFriendlyName: "Hitboxes fall back to collision hulls"
InheritableBoolType_t = "INHERITABLE_BOOL_INHERIT"
MPropertyFriendlyName: "view model effect"
MPropertyStartGroup: "Rendering Options"
MPropertySuppressExpr: "m_bScreenSpaceEffect"
bool
MPropertyFriendlyName: "screen space effect"
MPropertySuppressExpr: "m_nViewModelEffect == INHERITABLE_BOOL_TRUE"
int32 = -1
MPropertyFriendlyName: "control point to disable rendering if it is the camera"
int32 = -1
MPropertyFriendlyName: "control point to only enable rendering if it is the camera"
bool = true
MPropertyFriendlyName: "sort particles (DEPRECATED - USE RENDERER OPTION)"