Inherits from (0 fields)
- m_nBehaviorVersion: int32
- MPropertyFriendlyName: "pre emission operators"
- MPropertyFriendlyName: "emitters"
- MPropertyFriendlyName: "initializers"
- MPropertyFriendlyName: "operators"
- MPropertyFriendlyName: "constraints"
- MPropertyFriendlyName: "renderers"
- m_nInitialParticles: int32MPropertyFriendlyName: "initial particles"MDefaultString: "0"
- m_nMaxParticles: int32MPropertyFriendlyName: "max particles"MDefaultString: "1000"
- m_nSnapshotControlPoint: int32MPropertyFriendlyName: "snapshot control point"MDefaultString: "0"
- MPropertyFriendlyName: "snapshot"MPropertyAttributeEditor: "AssetBrowse( vsnap )"
- MPropertyFriendlyName: "target layer ID for rendering"MDefaultString: ""
- MPropertyFriendlyName: "Topology"MDefaultString: "0"
- MPropertyFriendlyName: "reference replacement definition"MDefaultString: ""MPropertyAttributeEditor: "AssetBrowse( vpcf )"
- MPropertyFriendlyName: "cull replacement definition"MDefaultString: ""MPropertyAttributeEditor: "AssetBrowse( vpcf )"
- m_flCullRadius: float32
- m_flCullFillCost: float32
- m_nCullControlPoint: int32
- MPropertyFriendlyName: "fallback replacement definition"MDefaultString: ""MPropertyAttributeEditor: "AssetBrowse( vpcf )"
- m_nFallbackMaxCount: int32
- MPropertyFriendlyName: "low violence definition"MDefaultString: ""MPropertyAttributeEditor: "AssetBrowse( vpcf )"
- MPropertyFriendlyName: "color"MDefaultString: "255 255 255 255"
- m_flConstantRadius: float32
- m_flConstantRotation: float32MPropertyFriendlyName: "rotation"MDefaultString: "0"
- m_flConstantRotationSpeed: float32MPropertyFriendlyName: "rotation speed"MDefaultString: "0"
- m_flConstantLifespan: float32MPropertyFriendlyName: "lifetime"MDefaultString: "1.0"
- m_nConstantSequenceNumber: int32MPropertyFriendlyName: "sequence number"MDefaultString: "0"MPropertyAttributeEditor: "SequencePicker( 1 )"
- m_nConstantSequenceNumber1: int32MPropertyFriendlyName: "sequence number 1"MDefaultString: "0"MPropertyAttributeEditor: "SequencePicker( 2 )"
- m_nGroupID: int32MPropertyFriendlyName: "group id"MDefaultString: "0"
- m_flMaximumTimeStep: float32
- m_flMaximumSimTime: float32
- m_flMinimumSimTime: float32
- m_flMinimumTimeStep: float32
- m_nMinimumFrames: int32
- m_nMinCPULevel: int32
- m_nMinGPULevel: int32
- m_bViewModelEffect: bool
- m_bScreenSpaceEffect: bool
- m_flNoDrawTimeToGoToSleep: float32MPropertyFriendlyName: "time to sleep when not drawn"MDefaultString: "8"
- m_flMaxDrawDistance: float32MPropertyFriendlyName: "maximum draw distance"MDefaultString: "-1.0"
- m_flStartFadeDistance: float32MPropertyFriendlyName: "start fade distance"MDefaultString: "200000.0"
- m_flMaxCreationDistance: float32MPropertyFriendlyName: "maximum creation distance"MDefaultString: "-1"
- m_nSkipRenderControlPoint: int32MPropertyFriendlyName: "control point to disable rendering if it is the camera"MDefaultString: "-1"
- m_nAllowRenderControlPoint: int32MPropertyFriendlyName: "control point to only enable rendering if it is the camera"MDefaultString: "-1"
- MPropertyFriendlyName: "minimum free particles to aggregate"MDefaultString: "0"
- m_flAggregateRadius: float32
- m_flStopSimulationAfterTime: float32MPropertyFriendlyName: "freeze simulation after time"MDefaultString: "1000000000"
- m_bShouldSort: boolMPropertyFriendlyName: "sort particles (DEPRECATED - USE RENDERER OPTION)"MDefaultString: "1"
- m_bShouldBatch: bool
- m_flDepthSortBias: float32MPropertyFriendlyName: "depth sort bias"MDefaultString: "0"
- m_bInfiniteBounds: boolMPropertyFriendlyName: "infinite bounds - don't cull"MDefaultString: "0"
- MPropertyFriendlyName: "Hitboxes fall back to render bounds"MDefaultString: "1"