- m_flCameraBias: float32
- m_flInputMin: float32
- m_flInputMax: float32
- m_flAlphaScaleMin: float32
- m_flAlphaScaleMax: float32
- m_flRadiusScaleMin: float32
- m_flRadiusScaleMax: float32
- m_flRadiusScaleFOVBase: float32
- m_flProxyRadius: float32
- m_flDistanceInputMin: float32
- m_flDistanceInputMax: float32
- m_flDotInputMin: float32
- m_flDotInputMax: float32
- m_bDotCPAngles: boolMPropertyFriendlyName: "Visibility input dot use CP angles"MDefaultString: "1"
- m_bDotCameraAngles: boolMPropertyFriendlyName: "Visibility input dot use Camera angles"MDefaultString: "0"
- m_flNoPixelVisibilityFallback: float32MPropertyFriendlyName: "visibility unsupported hardware fallback value"MDefaultString: "1"
- m_nCPin: int32MPropertyFriendlyName: "visibility proxy input control point number"MDefaultString: "-1"
- m_bRightEye: bool
Referenced by (1)