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Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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4,516
Classes
3,881
Enums
635
Entities
852
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19
Networked
414
VData
27
Exclusive
482
CParticleVisibilityInputs
CPathParameters
CRandomNumberGeneratorParameters
CSpinUpdateBase
C_INIT_AddVectorToVector
C_INIT_AgeNoise
C_INIT_ChaoticAttractor
C_INIT_CheckParticleForWater
C_INIT_ColorLitPerParticle
C_INIT_CreateAlongPath
C_INIT_CreateFromCPs
C_INIT_CreateFromParentParticles
C_INIT_CreateFromPlaneCache
C_INIT_CreateInEpitrochoid
C_INIT_CreateOnGrid
C_INIT_CreateOnModel
C_INIT_CreateOnModelAtHeight
C_INIT_CreateParticleImpulse
C_INIT_CreatePhyllotaxis
C_INIT_CreateSequentialPath
C_INIT_CreateSequentialPathV2
C_INIT_CreateSpiralSphere
C_INIT_CreateWithinBox
C_INIT_CreateWithinCapsuleTransform
C_INIT_CreateWithinCone
C_INIT_CreateWithinSphereTransform
C_INIT_CreationNoise
C_INIT_DistanceCull
C_INIT_DistanceToCPInit
C_INIT_DistanceToNeighborCull
C_INIT_GlobalScale
C_INIT_InheritFromParentParticles
C_INIT_InheritVelocity
C_INIT_InitFloat
C_INIT_InitFloatCollection
C_INIT_InitFromCPSnapshot
C_INIT_InitFromParentKilled
C_INIT_InitFromVectorFieldSnapshot
C_INIT_InitSkinnedPositionFromCPSnapshot
C_INIT_InitVec
C_INIT_InitVecCollection
C_INIT_InitialRepulsionVelocity
C_INIT_InitialSequenceFromModel
C_INIT_InitialVelocityFromHitbox
C_INIT_InitialVelocityNoise
C_INIT_LifespanFromVelocity
C_INIT_ModelCull
C_INIT_MoveBetweenPoints
C_INIT_NormalAlignToCP
C_INIT_NormalOffset
C_INIT_OffsetVectorToVector
C_INIT_Orient2DRelToCP
C_INIT_PlaneCull
C_INIT_PointList
C_INIT_PositionOffset
C_INIT_PositionOffsetToCP
C_INIT_PositionPlaceOnGround
C_INIT_PositionWarp
C_INIT_PositionWarpScalar
C_INIT_QuantizeFloat
C_INIT_RadiusFromCPObject
C_INIT_RandomAlpha
C_INIT_RandomAlphaWindowThreshold
C_INIT_RandomColor
C_INIT_RandomLifeTime
C_INIT_RandomModelSequence
C_INIT_RandomNamedModelBodyPart
C_INIT_RandomNamedModelElement
C_INIT_RandomNamedModelMeshGroup
C_INIT_RandomNamedModelSequence
C_INIT_RandomRadius
C_INIT_RandomRotation
C_INIT_RandomRotationSpeed
C_INIT_RandomScalar
C_INIT_RandomSecondSequence
C_INIT_RandomSequence
C_INIT_RandomTrailLength
C_INIT_RandomVector
C_INIT_RandomVectorComponent
C_INIT_RandomYaw
Type
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to search schemas
Counter-Strike 2
particles
CParticleFunctionInitializer
C_INIT_CreateSequentialPath
C_INIT_CreateSequentialPath
576 bytes (0x0240), align 16
Source
Inherits
CParticleFunctionInitializer
CParticleFunction
Metadata
MHasKV3TransferPolymorphicClassname
MParticleMaxVersion
: 7
MParticleReplacementOp
: "C_INIT_CreateSequentialPathV2"
Also in
Dota 2
Deadlock
Half-Life: Alyx
differs
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x01E7
m_fMaxDistance
float32
488
0x01E8
MPropertyFriendlyName
: "maximum distance"
m_flNumToAssign
float32
= 100
492
0x01EC
MPropertyFriendlyName
: "particles to map from start to end"
m_bLoop
bool
= true
496
0x01F0
MPropertyFriendlyName
: "restart behavior (0 = bounce, 1 = loop )"
m_bCPPairs
bool
497
0x01F1
MPropertyFriendlyName
: "use sequential CP pairs between start and end point"
m_bSaveOffset
bool
498
0x01F2
MPropertyFriendlyName
: "save offset"
m_PathParams
CPathParameters
512
0x0200