Source 2 Viewer
InputLayoutVariation_t
MaterialGroup_t
MeshDrawPrimitiveFlags_t
ModelAnimGraph2Ref_t
ModelBoneFlexComponent_t
ModelBoneFlexDriverControl_t
ModelBoneFlexDriver_t
ModelConfigAttachmentType_t
ModelEmbeddedMesh_t
ModelMeshBufferData_t
ModelMeshBufferUsage_t
ModelSkeletonData_t
ModelSkeletonData_t::BoneFlags_t
MorphBundleType_t
MorphFlexControllerRemapType_t
MovementCapability_t
MovementGaitId_t
NPCPhysicsHullType_t
PermModelDataAnimatedMaterialAttribute_t
PermModelData_t
PermModelExtPart_t
PermModelInfo_t
PermModelInfo_t::FlagEnum
PhysShapeMarkup_t
PhysSoftbodyDesc_t
RenderBufferFlags_t
RenderHairStrandInfo_t
RenderInputLayoutField_t
RenderMeshSlotType_t
RenderMultisampleType_t
RenderPrimitiveType_t
RenderSkeletonBone_t
RenderSlotType_t
ScriptedHeldWeaponBehavior_t
ScriptedMoveTo_t
SharedMovementGait_t
SheetSequenceIntegerId_t
SkeletonAnimCapture_t
SkeletonAnimCapture_t::Bone_t
SkeletonAnimCapture_t::Camera_t
SkeletonAnimCapture_t::FrameStamp_t
SkeletonAnimCapture_t::Frame_t
SkeletonBoneBounds_t
SkeletonDemoDb_t
VPhysXAggregateData_t
VPhysXAggregateData_t::VPhysXFlagEnum_t
VPhysXBodyPart_t
VPhysXBodyPart_t::VPhysXFlagEnum_t
VPhysXCollisionAttributes_t
VPhysXConstraint2_t
VPhysXConstraintParams_t
VPhysXConstraintParams_t::EnumFlags0_t
VPhysXJoint_t
VPhysXJoint_t::Flags_t
VPhysXRange_t
VPhysics2ShapeDef_t
VertexAlbedoFormat_t
VsInputSignatureElement_t
VsInputSignature_t
modtools (2)
CNmGraphDocAimCSNode
CnmGraphDocSnapWeaponNode
navlib (11)
CNavHullPresetVData
CNavHullVData
CNavVolume
CNavVolumeAll
CNavVolumeSphere
CNavVolumeSphericalShell
CNavVolumeVector
Extent
NavAttributeEnum
NavDirType
NavGravity_t
networksystem (2)
ChangeAccessorFieldPathIndex_t
OutOfPVSUpdates_t
panorama_content (2)
ELayoutNodeType
EStyleNodeType
Type
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to search
Counter-Strike 2
modellib
PermModelData_t
PermModelData_t
m_name
:
CUtlString
0 (0x00)
m_modelInfo
:
PermModelInfo_t
8 (0x08)
m_ExtParts
:
CUtlVector
<
PermModelExtPart_t
>
96 (0x60)
m_refMeshes
:
CUtlVector
<
CStrongHandle
<
InfoForResourceTypeCRenderMesh
>
>
120 (0x78)
m_refMeshGroupMasks
:
CUtlVector
<
uint64
>
144 (0x90)
m_refPhysGroupMasks
:
CUtlVector
<
uint64
>
168 (0xA8)
m_refLODGroupMasks
:
CUtlVector
<
uint8
>
192 (0xC0)
m_lodGroupSwitchDistances
:
CUtlVector
<
float32
>
216 (0xD8)
m_refPhysicsData
:
CUtlVector
<
CStrongHandle
<
InfoForResourceTypeCPhysAggregateData
>
>
240 (0xF0)
m_refPhysicsHitboxData
:
CUtlVector
<
CStrongHandle
<
InfoForResourceTypeCPhysAggregateData
>
>
264 (0x0108)
m_refAnimGroups
:
CUtlVector
<
CStrongHandle
<
InfoForResourceTypeCAnimationGroup
>
>
288 (0x0120)
m_refSequenceGroups
:
CUtlVector
<
CStrongHandle
<
InfoForResourceTypeCSequenceGroupData
>
>
312 (0x0138)
m_meshGroups
:
CUtlVector
<
CUtlString
>
336 (0x0150)
m_materialGroups
:
CUtlVector
<
MaterialGroup_t
>
360 (0x0168)
m_nDefaultMeshGroupMask
:
uint64
384 (0x0180)
m_modelSkeleton
:
ModelSkeletonData_t
392 (0x0188)
m_remappingTable
:
CUtlVector
<
int16
>
560 (0x0230)
m_remappingTableStarts
:
CUtlVector
<
uint16
>
584 (0x0248)
m_boneFlexDrivers
:
CUtlVector
<
ModelBoneFlexDriver_t
>
608 (0x0260)
m_pModelConfigList
:
CModelConfigList
*
632 (0x0278)
m_BodyGroupsHiddenInTools
:
CUtlVector
<
CUtlString
>
640 (0x0280)
m_refAnimIncludeModels
:
CUtlVector
<
CStrongHandle
<
InfoForResourceTypeCModel
>
>
664 (0x0298)
m_AnimatedMaterialAttributes
:
CUtlVector
<
PermModelDataAnimatedMaterialAttribute_t
>
688 (0x02B0)
m_animGraph2Refs
:
CUtlVector
<
ModelAnimGraph2Ref_t
>
712 (0x02C8)
m_vecNmSkeletonRefs
:
CUtlVector
<
CStrongHandle
<
InfoForResourceTypeCNmSkeleton
>
>
736 (0x02E0)
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Dota 2
Deadlock