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CProp_HLVR_Weapon_EnergyGun_Clip_Multiple
CProp_HLVR_Weapon_Generic_Pistol_Clip
CProp_HLVR_Weapon_Generic_Pistol_Clip_Multiple
CProp_HLVR_Weapon_Rapidfire_Clip
CProp_HLVR_Weapon_Shotgun_Clip
CProp_HLVR_Weapon_Shotgun_Shell_Pair
CProp_HLVR_Weapon_Shotgun_Shellbox
CProp_HLVR_Weapon_Shotgun_Shellgroup
CProtoSniper
CProtoSniperAlt
CPushable
CRagGib
CRagdollConstraint
CRagdollMagnet
CRagdollManager
CRagdollProp
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
CRallyPoint
CRefPointAuthoringController
CRenderComponent
CReservePlayerSpot
CResourceAnalyzerTrigger
CResponseQueue
CResponseQueue::CDeferredResponse
CRevertSaved
CReviverHeart
CRopeAnchor
CRopeKeyframe
CRopeKeyframeAlias_move_rope
CRotButton
CRotDoor
CRotorWashEmitter
CRotorWashShooter
CRuleBrushEntity
CRuleEntity
CRulePointEntity
CRunnerHeadcrab
CSavePhotogammetryAnchor
CSceneEntity
CSceneEntityAlias_logic_choreographed_scene
CSceneListManager
CScriptItem
CScriptNavBlocker
CScriptTriggerHurt
CScriptTriggerMultiple
CScriptTriggerOnce
CScriptTriggerPush
CSequenceTransitioner
CSequenceTransitioner2
CServerOnlyEntity
CServerOnlyModelEntity
CServerOnlyPointEntity
CServerRagdollTrigger
CShadowControl
CShatterGlassShard
CShatterGlassShardPhysics
CShower
CSimplePhysicsBrush
CSimplePhysicsProp
CSingleplayRules
CSkyCamera
CSkyboxReference
CSniperBullet
CSniperTarget
CSound
CSoundEnt
CSoundEventAABBEntity
CSoundEventEntity
CSoundEventEntityAlias_snd_event_point
CSoundEventParameter
CSoundOpvarSetAABBEntity
CSoundOpvarSetEntity
CSoundOpvarSetOBBEntity
CSoundOpvarSetPointEntity
CSoundStackSave
CSparkTrail
CSphericalVignette
CSpotlightEnd
CSprayCan
Schemas
ConVars
& Commands
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Half-Life: Alyx
server
CBaseVRHandAttachment
CRefPointAuthoringController
CRefPointAuthoringController
MNetworkVarNames
"char m_PosConvar"
"char m_AngConvar"
"int m_nReferenceFrameType"
Inherits from (138 fields)
CBaseVRHandAttachment
CBaseAnimating
CBaseModelEntity
CBaseEntity
CGameEntity
CEntityInstance
IHandleEntity
expand fields
m_pNext
:
CRefPointAuthoringController
*
m_PosConvar
:
char
[128]
MNetworkEnable
m_AngConvar
:
char
[128]
MNetworkEnable
m_nReferenceFrameType
:
int32
MNetworkEnable
m_vCurrentPos
:
Vector
m_aCurrentAng
:
QAngle
m_hReferenceModel
:
CHandle
<
CDynamicProp
>
m_bSetFromRightHand
:
bool
m_iSetFromHandDelay
:
int32
Also in
client.dll