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RnMeshDesc_t
RnMesh_t
RnNode_t
RnPlane_t
RnShapeDesc_t
RnSoftbodyCapsule_t
RnSoftbodyParticle_t
RnSoftbodySpring_t
RnSphereDesc_t
RnSphere_t
RnTriangle_t
VertexPositionColor_t
VertexPositionNormal_t
rendersystemdx11 (15)
CubeMapFace_t
InputLayoutVariation_t
RenderBufferFlags_t
RenderInputLayoutField_t
RenderMultisampleType_t
RenderPrimitiveType_t
RenderSlotType_t
SequenceFloatParam_t
SheetFrameImage_t
SheetSequenceFrame_t
SheetSequence_t
Sheet_t
TextureSpecificationFlags_t
VsInputSignatureElement_t
VsInputSignature_t
resourcecompiler (44)
BakedLightingInfo_t
BaseSceneObjectOverride_t
BoneOverride_t
CBloomLayer
CBrightnessContrastColorCorrectionLayer
CColorBalanceColorCorrectionLayer
CColorCorrectionLayer
CColorLookupColorCorrectionLayer
CColorTintColorCorrectionLayer
CCurvesColorCorrectionLayer
CHueSaturationColorCorrectionLayer
CLayerMask
CLevelsColorCorrectionLayer
CPostProcessData
CToneMappingLayer
CVibranceColorCorrectionLayer
CVignetteLayer
CVoxelVisibility
EntityIOConnectionData_t
EntityKeyValueData_t
EntityLumpFlags_t
ExtraVertexStreamOverride_t
InfoForResourceTypeManifestTestResource_t
InfoForResourceTypeProceduralTestResource_t
InfoForResourceTypeTestResource_t
InfoForResourceTypeVMapResourceData_t
InfoOverlayData_t
LayerMaskType_t
LayerType_t
ManifestTestResource_t
MaterialOverride_t
NodeData_t
ObjectTypeFlags_t
PermEntityLumpData_t
SceneObject_t
TestResource_t
VMapResourceData_t
WorldBuilderParams_t
WorldNodeOnDiskBufferData_t
WorldNode_t
World_t
voxel_vis_cluster_t
voxel_vis_compression_t
voxel_vis_mergelist_t
resourcefile (1)
InfoForResourceTypeCResourceManifestInternal
resourcesystem (31)
InfoForResourceTypeCAnimData
InfoForResourceTypeCAnimationGroup
InfoForResourceTypeCChoreoSceneFileData
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Half-Life: Alyx
rendersystemdx11
RenderPrimitiveType_t
RenderPrimitiveType_t
uint32_t
RENDER_PRIM_POINTS
=
0
0x00
RENDER_PRIM_LINES
=
1
0x01
RENDER_PRIM_LINES_WITH_ADJACENCY
=
2
0x02
RENDER_PRIM_LINE_STRIP
=
3
0x03
RENDER_PRIM_LINE_STRIP_WITH_ADJACENCY
=
4
0x04
RENDER_PRIM_TRIANGLES
=
5
0x05
RENDER_PRIM_TRIANGLES_WITH_ADJACENCY
=
6
0x06
RENDER_PRIM_TRIANGLE_STRIP
=
7
0x07
RENDER_PRIM_TRIANGLE_STRIP_WITH_ADJACENCY
=
8
0x08
RENDER_PRIM_INSTANCED_QUADS
=
9
0x09
RENDER_PRIM_HETEROGENOUS
=
10
0x0A
RENDER_PRIM_1_CONTROL_POINT_PATCHLIST
=
11
0x0B
RENDER_PRIM_2_CONTROL_POINT_PATCHLIST
=
12
0x0C
RENDER_PRIM_3_CONTROL_POINT_PATCHLIST
=
13
0x0D
RENDER_PRIM_4_CONTROL_POINT_PATCHLIST
=
14
0x0E
RENDER_PRIM_5_CONTROL_POINT_PATCHLIST
=
15
0x0F
RENDER_PRIM_6_CONTROL_POINT_PATCHLIST
=
16
0x10
RENDER_PRIM_7_CONTROL_POINT_PATCHLIST
=
17
0x11
RENDER_PRIM_8_CONTROL_POINT_PATCHLIST
=
18
0x12
RENDER_PRIM_9_CONTROL_POINT_PATCHLIST
=
19
0x13
RENDER_PRIM_10_CONTROL_POINT_PATCHLIST
=
20
0x14
RENDER_PRIM_11_CONTROL_POINT_PATCHLIST
=
21
0x15
RENDER_PRIM_12_CONTROL_POINT_PATCHLIST
=
22
0x16
RENDER_PRIM_13_CONTROL_POINT_PATCHLIST
=
23
0x17
RENDER_PRIM_14_CONTROL_POINT_PATCHLIST
=
24
0x18
RENDER_PRIM_15_CONTROL_POINT_PATCHLIST
=
25
0x19
RENDER_PRIM_16_CONTROL_POINT_PATCHLIST
=
26
0x1A
RENDER_PRIM_17_CONTROL_POINT_PATCHLIST
=
27
0x1B
RENDER_PRIM_18_CONTROL_POINT_PATCHLIST
=
28
0x1C
RENDER_PRIM_19_CONTROL_POINT_PATCHLIST
=
29
0x1D
RENDER_PRIM_20_CONTROL_POINT_PATCHLIST
=
30
0x1E
RENDER_PRIM_21_CONTROL_POINT_PATCHLIST
=
31
0x1F
RENDER_PRIM_22_CONTROL_POINT_PATCHLIST
=
32
0x20
RENDER_PRIM_23_CONTROL_POINT_PATCHLIST
=
33
0x21
RENDER_PRIM_24_CONTROL_POINT_PATCHLIST
=
34
0x22
RENDER_PRIM_25_CONTROL_POINT_PATCHLIST
=
35
0x23
RENDER_PRIM_26_CONTROL_POINT_PATCHLIST
=
36
0x24
RENDER_PRIM_27_CONTROL_POINT_PATCHLIST
=
37
0x25
RENDER_PRIM_28_CONTROL_POINT_PATCHLIST
=
38
0x26
RENDER_PRIM_29_CONTROL_POINT_PATCHLIST
=
39
0x27
RENDER_PRIM_30_CONTROL_POINT_PATCHLIST
=
40
0x28
RENDER_PRIM_31_CONTROL_POINT_PATCHLIST
=
41
0x29
RENDER_PRIM_32_CONTROL_POINT_PATCHLIST
=
42
0x2A
RENDER_PRIM_COMPUTE_SHADER
=
43
0x2B
RENDER_PRIM_TYPE_COUNT
=
44
0x2C
Referenced by (1)
CMaterialDrawDescriptor
m_nPrimitiveType
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