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CCycleBase
CDrawCullingData
CFingerBone
CFingerChain
CFingerSource
CFlexController
CFlexDesc
CFlexOp
CFlexRule
CFootCycle
CFootCycleDefinition
CFootDefinition
CFootMotion
CFootStride
CFootTrajectories
CFootTrajectory
CHitBox
CHitBoxSet
CHitBoxSetList
CMaterialDrawDescriptor
CModelConfig
CModelConfigElement
CModelConfigElement_AttachedModel
CModelConfigElement_Command
CModelConfigElement_RandomColor
CModelConfigElement_RandomPick
CModelConfigElement_SetBodygroup
CModelConfigElement_SetMaterialGroup
CModelConfigElement_SetRenderColor
CModelConfigElement_UserPick
CModelConfigList
CMorphBundleData
CMorphConstraint
CMorphData
CMorphRectData
CMorphSetData
COrientConstraint
CParentConstraint
CPhysSurfaceProperties
CPhysSurfacePropertiesAudio
CPhysSurfacePropertiesPhysics
CPhysSurfacePropertiesSoundNames
CPointConstraint
CRenderBufferBinding
CRenderMesh
CRenderSkeleton
CSceneObjectData
CTiltTwistConstraint
CTwistConstraint
CVPhysXSurfacePropertiesList
CVrSkeletalInputSettings
CWristBone
FlexOpCode_t
MaterialGroup_t
MeshDrawPrimitiveFlags_t
MeshTranslucencyType_t
ModelBoneFlexComponent_t
ModelBoneFlexDriverControl_t
ModelBoneFlexDriver_t
ModelConfigAttachmentType_t
ModelSkeletonData_t
ModelSkeletonData_t::BoneFlags_t
MorphBundleType_t
MorphEncodingType_t
MorphFlexControllerRemapType_t
MorphLookupType_t
PermModelData_t
PermModelExtPart_t
PermModelInfo_t
PermModelInfo_t::FlagEnum
PhysSoftbodyDesc_t
RenderSkeletonBone_t
SkeletonBoneBounds_t
VPhysXAggregateData_t
VPhysXAggregateData_t::VPhysXFlagEnum_t
VPhysXBodyPart_t
VPhysXBodyPart_t::VPhysXFlagEnum_t
VPhysXCollisionAttributes_t
VPhysXConstraint2_t
VPhysXConstraintParams_t
Schemas
ConVars
& Commands
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Half-Life: Alyx
modellib
CMaterialDrawDescriptor
CMaterialDrawDescriptor
m_nPrimitiveType
:
RenderPrimitiveType_t
m_nBaseVertex
:
int32
m_nVertexCount
:
int32
m_nStartIndex
:
int32
m_nIndexCount
:
int32
m_nStartInstance
:
int32
m_nInstanceCount
:
int32
m_flUvDensity
:
float32
m_vTintColor
:
Vector
MDefaultString
: "1 1 1"
m_CullDataIndex
:
int8
m_indexBuffer
:
CRenderBufferBinding
m_material
:
CStrongHandle
<
InfoForResourceTypeIMaterial2
>
Referenced by (1)
CSceneObjectData
m_drawCalls
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