- m_flBloomStrength: float32
- m_flScreenBloomStrength: float32
- m_flBlurBloomStrength: float32
- m_flBloomThreshold: float32
- m_flBloomThresholdWidth: float32
- m_flSkyboxBloomStrength: float32
- m_flBloomStartValue: float32
- m_flBlurWeight: float32[5]
- m_vBlurTint: Vector[5]
Referenced by (2)