Source 2 Viewer
  • CEntityConnectionSavedList
  • CSprayedDataPreset
  • CSprayedDataPresetElement
  • CSprayedDataSettingsBlock
  • BloomBlendMode_t
  • HorizJustification_e
  • LayoutPositionType_e
  • PostProcessingBloomParameters_t
  • PostProcessingResource_t
  • PostProcessingTonemapParameters_t
  • PostProcessingVignetteParameters_t
  • VertJustification_e
  • ViewFadeMode_t
  • AABB_t
  • FourQuaternions
  • LightDesc_t
  • LightSourceShape_t
  • LightType_t
  • AuthPhysBodyTypeEnum_t
  • AuthPhysCollisionAttributesModeEnum_t
  • AuthPhysJointTypeEnum_t
  • AuthPhysShapeTypeEnum_t
  • AuthPhysSphereCollision_t
  • CAuthPhysBody
  • CAuthPhysCollisionAttributes
  • CAuthPhysCollisionAttributesOverride
  • CAuthPhysFx
  • CAuthPhysFx::CBone
  • CAuthPhysFx::CCapsule
  • CAuthPhysFx::CCollisionPlane
  • CAuthPhysFx::CCollisionSphere
  • CAuthPhysFx::CConstraint
  • CAuthPhysFx::CCtrlOffset
  • CAuthPhysFx::CDagEdge
  • CAuthPhysFx::CQuad
  • CAuthPhysFx::CRod
  • CAuthPhysFx::CSpring
  • CAuthPhysJoint
  • CAuthPhysJointRange
  • CAuthPhysModel
  • CAuthPhysShape
  • CAuthPhysShapeBox
  • CAuthPhysShapeCapsule
  • CAuthPhysShapeHull
  • CAuthPhysShapeMesh
  • CAuthPhysShapeSphere
  • CVAimConstraint
  • CVBaseConstraint
  • CVClothProxyMesh
  • CVClothProxyMeshList
  • CVClothProxyMeshOptions
  • CVConstraintList
  • CVConstraintSlave
  • CVConstraintTarget
  • CVMaterialRemap
  • CVMaterialRemapList
  • CVMeshSortOptions
  • CVMorphConstraint
  • CVOrientConstraint
  • CVParentConstraint
  • CVPerMaterialOptions
  • CVPointConstraint
  • CVTiltTwistConstraint
  • CVTwistConstraint
  • CVattachment
  • CVattachmentInfluence
  • CVattachmentList
  • CVbotInteractions
  • CVdoorDamageProp
  • CVdoorHardwareSounds
  • CVdoorOptions
  • CVfireInteractions
  • CVgameInteractions
  • CVhitBox
  • CVhitBoxSet
  • CVhitBoxSetList
  • CVmesh
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. mathlib_extended
  3. LightType_t

LightType_t

uint32_t
  • MATERIAL_LIGHT_DISABLE = 00x00
  • MATERIAL_LIGHT_POINT = 10x01
  • MATERIAL_LIGHT_DIRECTIONAL = 20x02
  • MATERIAL_LIGHT_SPOT = 30x03
  • MATERIAL_LIGHT_ORTHO = 40x04
  • MATERIAL_LIGHT_ENVIRONMENT_PROBE = 50x05
Referenced by (1)
LightDesc_tm_Type
Machine-readable data for scripts and AI agents: llms.txt.