- m_Range: float32
- m_Falloff: float32
- m_Attenuation0: float32
- m_Attenuation1: float32
- m_Attenuation2: float32
- m_Theta: float32
- m_Phi: float32
- m_nLightGroupCount: int32
- m_bCastShadows: bool
- m_nShadowWidth: int32
- m_nShadowHeight: int32
- m_nShadowCascadeCount: int32
- m_flShadowCascadeDistance: float32[4]
- m_nShadowCascadeResolution: int32[4]
- m_nBakeLightIndex: int32
- m_flBakeLightIndexScale: float32
- m_nFogLightingMode: int32
- m_bRenderDiffuse: bool
- m_bRenderSpecular: bool
- m_bRenderTransmissive: bool
- m_nPriority: int32
- m_flLightSourceDim0: float32
- m_flLightSourceDim1: float32
- m_flLightSourceSize0: float32
- m_flLightSourceSize1: float32
- m_flPrecomputedMaxRange: float32
- m_flFogContributionStength: float32
- m_flNearClipPlane: float32