MNetworkIncludeByName
"CGameSceneNode::m_hParent""CGameSceneNode::m_hierarchyAttachName""m_nMinCPULevel""m_nMaxCPULevel""m_nMinGPULevel"
Inherits from (131 fields)
- m_LinksTouchingSomething: CBitVec< 10 >
- m_nLinksTouchingSomething: int32
- m_bApplyWind: bool
- m_fPrevLockedPoints: int32
- m_iForcePointMoveCounter: int32
- m_bPrevEndPointPos: bool[2]
- m_flCurScroll: float32
- m_flScrollSpeed: float32
- m_RopeFlags: uint16
- m_LightValues: Vector[10]
- m_Subdiv: uint8
- m_RopeLength: int16
- m_Slack: int16
- m_TextureScale: float32
- m_Width: float32
- m_TextureHeight: int32
- m_flCurrentGustTimer: float32
- m_flCurrentGustLifetime: float32
- m_flTimeToNextGust: float32
- 1 byte (4 bits + 4 padding)
Referenced by (1)