MNetworkVarNames
"gamerules_roundstate_t m_iRoundState""bool m_bInOvertime""bool m_bInSetup""bool m_bSwitchedTeamsThisRound""uint8 m_iWinningTeam"
Inherits from (0 fields)
- m_flLastRoundStateChangeTime: float32
- m_bOldInOvertime: bool
- m_bOldInSetup: bool
- m_bInSetup: bool
- m_iWinReason: int32
- m_flRestartRoundTime: float32
- m_flMapResetTime: float32
- m_flNextRespawnWave: float32[32]
- m_bTeamReady: bool[32]
- m_TeamRespawnWaveTimes: float32[32]
- m_flStartBalancingTeamsAt: float32
- m_flNextBalanceTeamsTime: float32
- m_flFoundUnbalancedTeamsTime: float32
- m_flStopWatchTotalTime: float32
- m_iLastCapPointChanged: int32
Referenced by (1)