Source 2 Viewer
CEffectData
CEnableMotionFixup
CEntityBlocker
CEntityDissolve
CEnvBeam
CEnvCombinedLightProbeVolume
CEnvCubemap
CEnvCubemapBox
CEnvCubemapFog
CEnvDecal
CEnvDeferredLight
CEnvDeferredSpotLight
CEnvDetailController
CEnvEntityMaker
CEnvExplosion
CEnvFade
CEnvGlobal
CEnvInstructorHint
CEnvInstructorVRHint
CEnvLightProbeVolume
CEnvParticleGlow
CEnvShake
CEnvSky
CEnvSoundscape
CEnvSoundscapeAlias_snd_soundscape
CEnvSoundscapeProxy
CEnvSoundscapeProxyAlias_snd_soundscape_proxy
CEnvSoundscapeTriggerable
CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
CEnvSpark
CEnvTilt
CEnvVolumetricFogController
CEnvVolumetricFogVolume
CEnvWindController
CEnvWindShared
CEnvWindVolume
CExplosionTypeData
CFilterAttributeInt
CFilterClass
CFilterContext
CFilterDotaEntities
CFilterEnemy
CFilterLOS
CFilterMassGreater
CFilterModel
CFilterMultiple
CFilterMultipleAPI
CFilterName
CFilterProximity
CFilterTeam
CFoWBlockerEntity
CFoWBlockerRegion
CFoWRevealerEntity
CFogController
CFogTrigger
CFogVolume
CFuncBrush
CFuncElectrifiedVolume
CFuncIllusionary
CFuncInteractionLayerClip
CFuncMoveLinear
CFuncMoveLinearAlias_momentary_door
CFuncMover
CFuncMover::FollowConstraint_t
CFuncMover::FollowEntityDirection_t
CFuncMover::Move_t
CFuncMover::OrientationUpdate_t
CFuncMover::TransitionToPathNodeAction_t
CFuncMoverAPI
CFuncNavBlocker
CFuncNavObstruction
CFuncPlat
CFuncPlatRot
CFuncPropRespawnZone
CFuncRotating
CFuncRotator
CFuncRotator::Rotate_t
CFuncTimescale
CFuncTrackAuto
CFuncTrackChange
Type
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Dota 2
server
CBaseEntity
CEnvLightProbeVolume
CEnvLightProbeVolume
Inherits from (88 fields)
CBaseEntity
CEntityInstance
expand fields
m_Entity_hLightProbeTexture_AmbientCube
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
5264 (0x1490)
m_Entity_hLightProbeTexture_SDF
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
5272 (0x1498)
m_Entity_hLightProbeTexture_SH2_DC
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
5280 (0x14A0)
m_Entity_hLightProbeTexture_SH2_R
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
5288 (0x14A8)
m_Entity_hLightProbeTexture_SH2_G
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
5296 (0x14B0)
m_Entity_hLightProbeTexture_SH2_B
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
5304 (0x14B8)
m_Entity_hLightProbeDirectLightIndicesTexture
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
5312 (0x14C0)
m_Entity_hLightProbeDirectLightScalarsTexture
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
5320 (0x14C8)
m_Entity_hLightProbeDirectLightShadowsTexture
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
5328 (0x14D0)
m_Entity_vBoxMins
:
Vector
5336 (0x14D8)
m_Entity_vBoxMaxs
:
Vector
5348 (0x14E4)
m_Entity_bMoveable
:
bool
5360 (0x14F0)
m_Entity_nHandshake
:
int32
5364 (0x14F4)
m_Entity_nPriority
:
int32
5368 (0x14F8)
m_Entity_bStartDisabled
:
bool
5372 (0x14FC)
m_Entity_nLightProbeSizeX
:
int32
5376 (0x1500)
m_Entity_nLightProbeSizeY
:
int32
5380 (0x1504)
m_Entity_nLightProbeSizeZ
:
int32
5384 (0x1508)
m_Entity_nLightProbeAtlasX
:
int32
5388 (0x150C)
m_Entity_nLightProbeAtlasY
:
int32
5392 (0x1510)
m_Entity_nLightProbeAtlasZ
:
int32
5396 (0x1514)
m_Entity_bEnabled
:
bool
5409 (0x1521)
Also in
client.dll
Counter-Strike 2
Deadlock