Source 2 Viewer
CEconItemView
CEconWearable
CEffectData
CEnableMotionFixup
CEntityBlocker
CEntityDissolve
CEnvBeam
CEnvCombinedLightProbeVolume
CEnvCubemap
CEnvCubemapBox
CEnvCubemapFog
CEnvDecal
CEnvDeferredLight
CEnvDeferredSpotLight
CEnvDetailController
CEnvEntityMaker
CEnvExplosion
CEnvFade
CEnvGlobal
CEnvInstructorHint
CEnvInstructorVRHint
CEnvLightProbeVolume
CEnvParticleGlow
CEnvShake
CEnvSky
CEnvSoundscape
CEnvSoundscapeAlias_snd_soundscape
CEnvSoundscapeProxy
CEnvSoundscapeProxyAlias_snd_soundscape_proxy
CEnvSoundscapeTriggerable
CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
CEnvSpark
CEnvTilt
CEnvVolumetricFogController
CEnvVolumetricFogVolume
CEnvWindController
CEnvWindShared
CEnvWindVolume
CExplosionTypeData
CFilterAttributeInt
CFilterClass
CFilterContext
CFilterDotaEntities
CFilterEnemy
CFilterLOS
CFilterMassGreater
CFilterModel
CFilterMultiple
CFilterMultipleAPI
CFilterName
CFilterProximity
CFilterTeam
CFoWBlockerEntity
CFoWBlockerRegion
CFoWRevealerEntity
CFogController
CFogTrigger
CFogVolume
CFuncBrush
CFuncElectrifiedVolume
CFuncIllusionary
CFuncInteractionLayerClip
CFuncMoveLinear
CFuncMoveLinearAlias_momentary_door
CFuncMover
CFuncMover::FollowConstraint_t
CFuncMover::FollowEntityDirection_t
CFuncMover::Move_t
CFuncMover::OrientationUpdate_t
CFuncMover::TransitionToPathNodeAction_t
CFuncMoverAPI
CFuncNavBlocker
CFuncNavObstruction
CFuncPlat
CFuncPlatRot
CFuncPropRespawnZone
CFuncRotating
CFuncRotator
CFuncRotator::Rotate_t
CFuncTimescale
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Dota 2
server
CPointEntity
CEnvInstructorHint
CEnvInstructorHint
Inherits from (88 fields)
CPointEntity
CBaseEntity
CEntityInstance
expand fields
m_iszName
:
CUtlSymbolLarge
1176 (0x0498)
m_iszReplace_Key
:
CUtlSymbolLarge
1184 (0x04A0)
m_iszHintTargetEntity
:
CUtlSymbolLarge
1192 (0x04A8)
m_iTimeout
:
int32
1200 (0x04B0)
m_iDisplayLimit
:
int32
1204 (0x04B4)
m_iszIcon_Onscreen
:
CUtlSymbolLarge
1208 (0x04B8)
m_iszIcon_Offscreen
:
CUtlSymbolLarge
1216 (0x04C0)
m_iszCaption
:
CUtlSymbolLarge
1224 (0x04C8)
m_iszActivatorCaption
:
CUtlSymbolLarge
1232 (0x04D0)
m_Color
:
Color
1240 (0x04D8)
m_fIconOffset
:
float32
1244 (0x04DC)
m_fRange
:
float32
1248 (0x04E0)
m_iPulseOption
:
uint8
1252 (0x04E4)
m_iAlphaOption
:
uint8
1253 (0x04E5)
m_iShakeOption
:
uint8
1254 (0x04E6)
m_bStatic
:
bool
1255 (0x04E7)
m_bNoOffscreen
:
bool
1256 (0x04E8)
m_bForceCaption
:
bool
1257 (0x04E9)
m_iInstanceType
:
int32
1260 (0x04EC)
m_bSuppressRest
:
bool
1264 (0x04F0)
m_iszBinding
:
CUtlSymbolLarge
1272 (0x04F8)
m_bAllowNoDrawTarget
:
bool
1280 (0x0500)
m_bAutoStart
:
bool
1281 (0x0501)
m_bLocalPlayerOnly
:
bool
1282 (0x0502)
Also in
Counter-Strike 2
Deadlock