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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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18,139
Classes
17,201
Enums
938
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6,931
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22
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627
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14,143
ParticlePinDistance_t
ParticlePostProcessPriorityGroup_t
ParticlePreviewBodyGroup_t
ParticlePreviewState_t
ParticleRotationLockType_t
ParticleSelection_t
ParticleSequenceCropOverride_t
ParticleSortingChoiceList_t
ParticleTextureLayerBlendType_t
ParticleToolsState_t
ParticleTopology_t
ParticleTraceMissBehavior_t
ParticleTraceSet_t
ParticleVRHandChoiceList_t
ParticleVolumetricSmokeCreationType_t
ParticleVolumetricSmokeType_t
PetGroundType_t
PointDefinitionWithTimeValues_t
PointDefinition_t
RenderModelSubModelFieldType_t
RenderProjectedMaterial_t
ScalarExpressionType_t
SequenceWeightedList_t
SetStatisticExpressionType_t
SnapshotIndexType_t
SpriteCardPerParticleScale_t
SpriteCardShaderType_t
SpriteCardTextureChannel_t
SpriteCardTextureType_t
StandardLightingAttenuationStyle_t
TextureControls_t
TextureGroup_t
TextureRepetitionMode_t
VecInputMaterialVariable_t
VectorExpressionType_t
VectorFloatExpressionType_t
particleslib
40
AnimationType_t
CNewParticleEffect
CParticleBindingRealPulse
CParticleCollectionBindingInstance
CParticleCollectionFloatInput
CParticleCollectionRendererFloatInput
CParticleCollectionRendererVecInput
CParticleCollectionVecInput
CParticleFloatInput
CParticleInput
CParticleModelInput
CParticleProperty
CParticleRemapFloatInput
CParticleTransformInput
CParticleVariableRef
CParticleVecInput
CPerParticleFloatInput
CPerParticleVecInput
GPUParticleCollisionMode_t
IParticleEffect
PARTICLE_EHANDLE__
PFNoiseModifier_t
PFNoiseTurbulence_t
PFNoiseType_t
ParticleAttributeIndex_t
ParticleColorBlendMode_t
ParticleColorBlendType_t
ParticleDirectionNoiseType_t
ParticleFloatBiasType_t
ParticleFloatInputMode_t
ParticleFloatMapType_t
ParticleFloatRandomMode_t
ParticleFloatRoundType_t
ParticleFloatType_t
ParticleModelType_t
ParticleNamedValueConfiguration_t
ParticleNamedValueSource_t
ParticleSetMethod_t
ParticleTransformType_t
ParticleVecType_t
physicslib
104
CFeIndexedJiggleBone
CFeJiggleBone
Type
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Dota 2
particles
RenderModelSubModelFieldType_t
RenderModelSubModelFieldType_t
uint32_t
Source
Used by fields
C_OP_RenderModels
m_nSubModelFieldType
Also in
Counter-Strike 2
Deadlock
Members
Name
Value
Hex
SUBMODEL_AS_BODYGROUP_SUBMODEL
0
0x00
MPropertyFriendlyName
: "BodyGroup SubModel"
SUBMODEL_AS_MESHGROUP_INDEX
1
0x01
MPropertyFriendlyName
: "MeshGroup Index"
SUBMODEL_AS_MESHGROUP_MASK
2
0x02
MPropertyFriendlyName
: "MeshGroup Mask"
SUBMODEL_IGNORED_USE_MODEL_DEFAULT_MESHGROUP_MASK
3
0x03
MPropertyFriendlyName
: "Model Default MeshGroup Mask"