Inherits from (20 fields)
- MPropertyFriendlyName: "light type"
- MPropertyFriendlyName: "maximum light count"MPropertyAttributeRange: "1 512"
- m_vecColorScale: CParticleCollectionVecInput = {"m_nType":"PVEC_TYPE_LITERAL_COLOR","m_LiteralColor":[255,255,255]}560 (0x0230)MPropertyFriendlyName: "color blend"
- MPropertyFriendlyName: "color blend type"
- MPropertyFriendlyName: "light style"MPropertyAttributeEditor: "VDataChoice( scripts/light_styles.vdata )"
- MPropertyFriendlyName: "light style time"MPropertySuppressExpr: "m_strLightStyle == ''"
- MPropertyFriendlyName: "intensity"
- MPropertyFriendlyName: "cast shadows"MPropertySuppressExpr: "m_nLightType == PARTICLE_LIGHT_TYPE_FX"
- MPropertyFriendlyName: "dynamic bounce (RTGI)"MPropertySuppressExpr: "!m_bCastShadows || m_nLightType == PARTICLE_LIGHT_TYPE_FX || mod == csgo"
- MPropertyFriendlyName: "bounce scale"MPropertySuppressExpr: "!m_bDynamicBounce"
- MPropertyFriendlyName: "inner cone angle"MPropertySuppressExpr: "m_nLightType != PARTICLE_LIGHT_TYPE_SPOT"
- MPropertyFriendlyName: "outer cone angle"MPropertySuppressExpr: "m_nLightType != PARTICLE_LIGHT_TYPE_SPOT"
- MPropertyFriendlyName: "light radius multiplier"
- MPropertyFriendlyName: "attenuation type"
- MPropertyFriendlyName: "falloff linearity"MPropertySuppressExpr: "m_nAttenuationStyle == LIGHT_STYLE_NEW || ( m_nAttenuationStyle == LIGHT_STYLE_OLD && m_nLightType == PARTICLE_LIGHT_TYPE_FX )"
- MPropertyFriendlyName: "falloff fifty percent"MPropertySuppressExpr: "m_nAttenuationStyle == LIGHT_STYLE_OLD"
- MPropertyFriendlyName: "falloff zero percent"MPropertySuppressExpr: "m_nAttenuationStyle == LIGHT_STYLE_OLD"
- MPropertyFriendlyName: "render diffuse"MPropertySuppressExpr: "m_nLightType == PARTICLE_LIGHT_TYPE_FX"
- MPropertyFriendlyName: "render specular"MPropertySuppressExpr: "m_nLightType == PARTICLE_LIGHT_TYPE_FX"
- MPropertyFriendlyName: "light cookie string"
- MPropertyFriendlyName: "light priority"
- m_nFogLightingMode: ParticleLightFogLightingMode_t = "PARTICLE_LIGHT_FOG_LIGHTING_MODE_NONE"5644 (0x160C)MPropertyFriendlyName: "fog lighting mode"MPropertySuppressExpr: "m_nLightType == PARTICLE_LIGHT_TYPE_FX"
- MPropertyFriendlyName: "fog contribution"MPropertySuppressExpr: "m_nLightType == PARTICLE_LIGHT_TYPE_FX"
- m_nCapsuleLightBehavior: ParticleLightBehaviorChoiceList_t = "PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION"6016 (0x1780)MPropertyFriendlyName: "capsule behavior"
- MPropertyFriendlyName: "capsule length"MPropertyStartGroup: "Capsule Light Controls"MPropertySuppressExpr: "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_TRAILS"
- MPropertyFriendlyName: "reverse point order"MPropertySuppressExpr: "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_TRAILS"
- MPropertyFriendlyName: "Closed loop"MPropertySuppressExpr: "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_TRAILS"
- MPropertyFriendlyName: "Anchor point source"MPropertyAttributeChoiceName: "particlefield_vector"MPropertySuppressExpr: "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE"
- MPropertyFriendlyName: "max length"MPropertySuppressExpr: "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE"
- MPropertyFriendlyName: "min length"MPropertySuppressExpr: "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE"
- MPropertyFriendlyName: "ignore delta time"MPropertySuppressExpr: "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE"
- MPropertyFriendlyName: "constrain radius to no more than this times the length"MPropertySuppressExpr: "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE"
- MPropertyFriendlyName: "amount to scale trail length by"MPropertySuppressExpr: "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE"
- MPropertyFriendlyName: "how long before a trail grows to its full length"MPropertySuppressExpr: "m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION || m_nCapsuleLightBehavior == PARTICLE_LIGHT_BEHAVIOR_ROPE"
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