Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
10,187
ConVars & Commands
6,276
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All
10,187
Classes
9,310
Enums
877
Entities
2,141
Components
26
Networked
858
VData
41
Exclusive
6,248
CCitadel_Ability_Necro_Coffin
CCitadel_Ability_Necro_CoffinVData
CCitadel_Ability_Necro_Fear
CCitadel_Ability_Necro_FearVData
CCitadel_Ability_Necro_GraveStone
CCitadel_Ability_Necro_GraveStoneVData
CCitadel_Ability_Necro_HauntingSkull
CCitadel_Ability_Necro_HauntingSkullVData
CCitadel_Ability_Necro_HauntingSpirits
CCitadel_Ability_Necro_HauntingSpiritsVData
CCitadel_Ability_Necro_KillSummon
CCitadel_Ability_Necro_KillSummonTrigger
CCitadel_Ability_Necro_KillSummonTriggerVData
CCitadel_Ability_Necro_KillSummonVData
CCitadel_Ability_Necro_NukeMap
CCitadel_Ability_Necro_NukeMapVData
CCitadel_Ability_Necro_PrimaryWeapon
CCitadel_Ability_Necro_PrimaryWeaponVData
CCitadel_Ability_Necro_ZombieWall
CCitadel_Ability_Necro_ZombieWallVData
CCitadel_Ability_Nikuman
CCitadel_Ability_Opera_Ability01
CCitadel_Ability_Opera_Ability02
CCitadel_Ability_Opera_Ability03
CCitadel_Ability_Opera_Ability04
CCitadel_Ability_Operative_Blindside
CCitadel_Ability_Operative_Blindside_VData
CCitadel_Ability_PassiveBeefy
CCitadel_Ability_PassiveBeefyVData
CCitadel_Ability_Perched_Predator
CCitadel_Ability_PowerJump
CCitadel_Ability_PowerSlash
CCitadel_Ability_PowerSurge
CCitadel_Ability_Priest_AntiSpiritVest
CCitadel_Ability_Priest_AntiSpiritVestVData
CCitadel_Ability_Priest_BearTrap
CCitadel_Ability_Priest_BearTrapVData
CCitadel_Ability_Priest_CrossbowWeapon
CCitadel_Ability_Priest_CrossbowWeaponVData
CCitadel_Ability_Priest_Flashbang
CCitadel_Ability_Priest_Flashbang_VData
CCitadel_Ability_Priest_Knockback
CCitadel_Ability_Priest_KnockbackVData
CCitadel_Ability_Priest_SelfHeal
CCitadel_Ability_Priest_SelfHealVData
CCitadel_Ability_Priest_SilenceBomb
CCitadel_Ability_Priest_SilenceBombVData
CCitadel_Ability_Priest_SmokeGrenade
CCitadel_Ability_Priest_SmokeGrenadeVData
CCitadel_Ability_Priest_StackingDefense
CCitadel_Ability_Priest_StackingDefenseVData
CCitadel_Ability_Priest_WeaponSwap
CCitadel_Ability_Priest_WeaponSwapVData
CCitadel_Ability_PrimaryWeapon
CCitadel_Ability_PrimaryWeaponVData
CCitadel_Ability_PrimaryWeapon_Bebop
CCitadel_Ability_PrimaryWeapon_BebopVData
CCitadel_Ability_PrimaryWeapon_Cadence
CCitadel_Ability_PrimaryWeapon_Empty
CCitadel_Ability_PrimaryWeapon_ScalingAltFire
CCitadel_Ability_ProjectMind
CCitadel_Ability_ProjectMindVData
CCitadel_Ability_Protection_Racket
CCitadel_Ability_Protection_RacketVData
CCitadel_Ability_ProximityRitual
CCitadel_Ability_ProximityRitual_VData
CCitadel_Ability_PsychicLift
CCitadel_Ability_PunkGoat_Blasted
CCitadel_Ability_PunkGoat_GoatFlip
CCitadel_Ability_PunkGoat_Tether
CCitadel_Ability_PunkGoat_Ult
CCitadel_Ability_Punkgoat_PrimaryWeapon
CCitadel_Ability_Punkgoat_PrimaryWeaponVData
CCitadel_Ability_RapidFire
CCitadel_Ability_RatArmor
CCitadel_Ability_RatArmorVData
CCitadel_Ability_RatKing_RatNibble
CCitadel_Ability_RatKing_RatNibbleVData
CCitadel_Ability_Ratking_EnterTunnel
CCitadel_Ability_Ratking_EnterTunnelVData
Type
/
to search schemas
Deadlock
server
CitadelAbilityVData
CCitadel_Ability_Necro_ZombieWallVData
CCitadel_Ability_Necro_ZombieWallVData
5800 bytes (0x16A8), align 8
Source
Inherits
CitadelAbilityVData
CEntitySubclassVDataBase
Metadata
MHasKV3TransferPolymorphicClassname
Also in
client
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x13E7
m_WallParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
5096
0x13E8
MPropertyStartGroup
: "Visuals"
m_WallWarningEffect
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
5320
0x14C8
m_BuffModifier
CEmbeddedSubclass
<
CCitadelModifier
>
5544
0x15A8
MPropertyStartGroup
: "Modifiers"
m_GroundAuraModifier
CEmbeddedSubclass
<
CCitadelModifier
>
5560
0x15B8
m_TetherModifier
CEmbeddedSubclass
<
CCitadelModifier
>
5576
0x15C8
m_flMiddleStitchDistance
float32
= 10
5592
0x15D8
MPropertyStartGroup
: "+Gameplay"
m_flTraceRadius
float32
= 10
5596
0x15DC
m_flDistanceAboveGround
float32
= 16
5600
0x15E0
m_flFloatDownRate
float32
= 10
5604
0x15E4
m_flClimbHeight
float32
= 64
5608
0x15E8
m_flStepDownHeight
float32
= 64
5612
0x15EC
m_flCurlNoiseFrequency
float32
= 10
5616
0x15F0
m_CurlNoiseStrengthCurve
CPiecewiseCurve
= {"m_spline":[],"m_tangents":[],"m_vDomainMaxs":[0,0],"m_vDomainMins":[0,0]}
5624
0x15F8
m_strWallHitSound
CSoundEventName
5688
0x1638
MPropertyStartGroup
: "Sounds"
m_strWallPopSound
CSoundEventName
5704
0x1648
m_strWallBeamStartSound
CSoundEventName
5720
0x1658
m_strWallBeamStopSound
CSoundEventName
5736
0x1668
m_strWallBeamPointStartLoopSound
CSoundEventName
5752
0x1678
m_strWallBeamPointEndLoopSound
CSoundEventName
5768
0x1688
m_strWallBeamPointClosestLoopSound
CSoundEventName
5784
0x1698