Source 2 Viewer
  • CCitadel_Ability_Nano_CatFormPounce
  • CCitadel_Ability_Nano_CatFormPounceVData
  • CCitadel_Ability_Nano_CatFormVData
  • CCitadel_Ability_Nano_ClusterGrenade
  • CCitadel_Ability_Nano_ClusterGrenadeVData
  • CCitadel_Ability_Nano_Pounce
  • CCitadel_Ability_Nano_Pounce_Instant
  • CCitadel_Ability_Nano_Pounce_InstantVData
  • CCitadel_Ability_Nano_Pounce_VData
  • CCitadel_Ability_Nano_PrimaryWeapon
  • CCitadel_Ability_Nano_PrimaryWeaponVData
  • CCitadel_Ability_Nano_Shadow
  • CCitadel_Ability_Nano_ShadowVData
  • CCitadel_Ability_Necro_Coffin
  • CCitadel_Ability_Necro_CoffinVData
  • CCitadel_Ability_Necro_Fear
  • CCitadel_Ability_Necro_FearVData
  • CCitadel_Ability_Necro_GraveStone
  • CCitadel_Ability_Necro_GraveStoneVData
  • CCitadel_Ability_Necro_HauntingSkull
  • CCitadel_Ability_Necro_HauntingSkullVData
  • CCitadel_Ability_Necro_HauntingSpirits
  • CCitadel_Ability_Necro_HauntingSpiritsVData
  • CCitadel_Ability_Necro_KillSummon
  • CCitadel_Ability_Necro_KillSummonTrigger
  • CCitadel_Ability_Necro_KillSummonTriggerVData
  • CCitadel_Ability_Necro_KillSummonVData
  • CCitadel_Ability_Necro_NukeMap
  • CCitadel_Ability_Necro_NukeMapVData
  • CCitadel_Ability_Necro_PrimaryWeapon
  • CCitadel_Ability_Necro_PrimaryWeaponVData
  • CCitadel_Ability_Necro_ZombieWall
  • CCitadel_Ability_Necro_ZombieWallVData
  • CCitadel_Ability_Nikuman
  • CCitadel_Ability_Opera_Ability01
  • CCitadel_Ability_Opera_Ability02
  • CCitadel_Ability_Opera_Ability03
  • CCitadel_Ability_Opera_Ability04
  • CCitadel_Ability_Operative_Blindside
  • CCitadel_Ability_Operative_Blindside_VData
  • CCitadel_Ability_PassiveBeefy
  • CCitadel_Ability_PassiveBeefyVData
  • CCitadel_Ability_Perched_Predator
  • CCitadel_Ability_PowerJump
  • CCitadel_Ability_PowerSlash
  • CCitadel_Ability_PowerSurge
  • CCitadel_Ability_Priest_AntiSpiritVest
  • CCitadel_Ability_Priest_AntiSpiritVestVData
  • CCitadel_Ability_Priest_Barrage
  • CCitadel_Ability_Priest_BarrageVData
  • CCitadel_Ability_Priest_BearTrap
  • CCitadel_Ability_Priest_BearTrapVData
  • CCitadel_Ability_Priest_CrossbowWeapon
  • CCitadel_Ability_Priest_CrossbowWeaponVData
  • CCitadel_Ability_Priest_Flashbang
  • CCitadel_Ability_Priest_Flashbang_VData
  • CCitadel_Ability_Priest_Knockback
  • CCitadel_Ability_Priest_KnockbackVData
  • CCitadel_Ability_Priest_SelfHeal
  • CCitadel_Ability_Priest_SelfHealVData
  • CCitadel_Ability_Priest_SilenceBomb
  • CCitadel_Ability_Priest_SilenceBombVData
  • CCitadel_Ability_Priest_SmokeGrenade
  • CCitadel_Ability_Priest_SmokeGrenadeVData
  • CCitadel_Ability_Priest_StackingDefense
  • CCitadel_Ability_Priest_StackingDefenseVData
  • CCitadel_Ability_Priest_WeaponSwap
  • CCitadel_Ability_Priest_WeaponSwapVData
  • CCitadel_Ability_PrimaryWeapon
  • CCitadel_Ability_PrimaryWeaponVData
  • CCitadel_Ability_PrimaryWeapon_BeamWeapon
  • CCitadel_Ability_PrimaryWeapon_Bebop
  • CCitadel_Ability_PrimaryWeapon_BebopVData
  • CCitadel_Ability_PrimaryWeapon_Cadence
  • CCitadel_Ability_PrimaryWeapon_Empty
  • CCitadel_Ability_PrimaryWeapon_ScalingAltFire
  • CCitadel_Ability_ProjectMind
  • CCitadel_Ability_ProjectMindVData
  • CCitadel_Ability_Protection_Racket
  • CCitadel_Ability_Protection_RacketVData
Type / to search
  1. Deadlock
  2. server
  3. CCitadelBaseAbility
  4. CCitadel_Ability_Necro_HauntingSkull

CCitadel_Ability_Necro_HauntingSkull

MNetworkVarNames: "bool m_bIsFullyCharged"
Inherits from (117 fields)
CCitadelBaseAbilityCBaseEntityCEntityInstance
  • m_tPriorityTargetTime: GameTime_t3984 (0x0F90)
  • m_eSkullPriorityTarget: CHandle< CBaseEntity >3988 (0x0F94)
  • m_vLaunchPosition: VectorWS3992 (0x0F98)
  • m_qLaunchAngle: QAngle4004 (0x0FA4)
  • m_bIsFullyCharged: bool4017 (0x0FB1)
    MNetworkEnable
Also in
client.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.