Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
10,270
ConVars & Commands
6,280
Show
All
10,270
Classes
9,390
Enums
880
Entities
2,157
Components
26
Networked
870
VData
41
Exclusive
6,331
CCitadel_Ability
_MedicHeal
CCitadel_Ability_
MeleeParry
CCitadel_Ability_
Melee_Base
CCitadel_Ability_Mirage_F
ireBeetles
CCitadel_Ability_Mirage_FireBee
tles_VData
CCitadel_Ability_Mirag
e_Teleport
CCitadel_Ability_Mobi
leResupply
CCitadel_Ability_MobileRes
upplyVData
CCitadel_Abilit
y_NanoDash
CCitadel_Ability_Nano
Dash_VData
CCitadel_Ability_Na
no_CatForm
CCitadel_Ability_Nano_Cat
FormPounce
CCitadel_Ability_Nano_CatFormP
ounceVData
CCitadel_Ability_Nano_Ca
tFormVData
CCitadel_Ability_Nano_Clus
terGrenade
CCitadel_Ability_Nano_ClusterGr
enadeVData
CCitadel_Ability_N
ano_Pounce
CCitadel_Ability_Nano_Poun
ce_Instant
CCitadel_Ability_Nano_Pounce_In
stantVData
CCitadel_Ability_Nano_Po
unce_VData
CCitadel_Ability_Nano_Pri
maryWeapon
CCitadel_Ability_Nano_PrimaryW
eaponVData
CCitadel_Ability_N
ano_Shadow
CCitadel_Ability_Nano_S
hadowVData
CCitadel_Ability_Ne
cro_Coffin
CCitadel_Ability_Necro_C
offinVData
CCitadel_Ability_
Necro_Fear
CCitadel_Ability_Necro
_FearVData
CCitadel_Ability_Necro_
GraveStone
CCitadel_Ability_Necro_Grave
StoneVData
CCitadel_Ability_Necro_Hau
ntingSkull
CCitadel_Ability_Necro_Haunting
SkullVData
CCitadel_Ability_Necro_Haunt
ingSpirits
CCitadel_Ability_Necro_HauntingSp
iritsVData
CCitadel_Ability_Necro_
KillSummon
CCitadel_Ability_Necro_KillSum
monTrigger
CCitadel_Ability_Necro_KillSummonTr
iggerVData
CCitadel_Ability_Necro_KillS
ummonVData
CCitadel_Ability_Nec
ro_NukeMap
CCitadel_Ability_Necro_Nu
keMapVData
CCitadel_Ability_Necro_Pri
maryWeapon
CCitadel_Ability_Necro_PrimaryW
eaponVData
CCitadel_Ability_Necro_
ZombieWall
CCitadel_Ability_Necro_Zombi
eWallVData
CCitadel_Abili
ty_Nikuman
CCitadel_Ability_Opera
_Ability01
CCitadel_Ability_Opera
_Ability02
CCitadel_Ability_Opera
_Ability03
CCitadel_Ability_Opera
_Ability04
CCitadel_Ability_Operative
_Blindside
Type
/
to search schemas
Deadlock
server
CitadelAbilityVData
CCitadel_Ability_Nano_Pounce_VData
CCitadel_Ability_Nano_Pounce_VData
6328 bytes (0x18B8), align 8
Source
Inherits
CitadelAbilityVData
CEntitySubclassVDataBase
Metadata
MHasKV3TransferPolymorphicClassname
Also in
client
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x13E7
m_LeapModifier
CEmbeddedSubclass
<
CCitadelModifier
>
5096
0x13E8
MPropertyStartGroup
: "Modifiers"
m_ActiveBuff
CEmbeddedSubclass
<
CCitadelModifier
>
5112
0x13F8
m_SlowModifier
CEmbeddedSubclass
<
CCitadelModifier
>
5128
0x1408
m_DoublePounceModifier
CEmbeddedSubclass
<
CCitadelModifier
>
5144
0x1418
m_AttackParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
5160
0x1428
MPropertyStartGroup
: "Visuals"
m_FlashParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
5384
0x1508
m_CastParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
5608
0x15E8
m_ExplodeSlowParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
5832
0x16C8
m_PrimaryHitParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
6056
0x17A8
m_AttackSound
CSoundEventName
6280
0x1888
MPropertyStartGroup
: "Sounds"
m_strExplodeSound
CSoundEventName
6296
0x1898
m_flAttackTimePhase01
float32
= 0.2
6312
0x18A8
MPropertyStartGroup
: "Gameplay"
m_flAttackTimePhase02
float32
= -0.4
6316
0x18AC
m_flAllyMinTargetRange
float32
= 400
6320
0x18B0
m_flTargetVerticalOffset
float32
= 60
6324
0x18B4