Source 2 Viewer
  • CCitadel_Ability_Nano_Shadow
  • CCitadel_Ability_Nano_ShadowVData
  • CCitadel_Ability_Necro_Coffin
  • CCitadel_Ability_Necro_CoffinVData
  • CCitadel_Ability_Necro_Fear
  • CCitadel_Ability_Necro_FearVData
  • CCitadel_Ability_Necro_GraveStone
  • CCitadel_Ability_Necro_GraveStoneVData
  • CCitadel_Ability_Necro_HauntingSkull
  • CCitadel_Ability_Necro_HauntingSkullVData
  • CCitadel_Ability_Necro_HauntingSpirits
  • CCitadel_Ability_Necro_HauntingSpiritsVData
  • CCitadel_Ability_Necro_KillSummon
  • CCitadel_Ability_Necro_KillSummonTrigger
  • CCitadel_Ability_Necro_KillSummonTriggerVData
  • CCitadel_Ability_Necro_KillSummonVData
  • CCitadel_Ability_Necro_NukeMap
  • CCitadel_Ability_Necro_NukeMapVData
  • CCitadel_Ability_Necro_PrimaryWeapon
  • CCitadel_Ability_Necro_PrimaryWeaponVData
  • CCitadel_Ability_Necro_ZombieWall
  • CCitadel_Ability_Necro_ZombieWallVData
  • CCitadel_Ability_Nikuman
  • CCitadel_Ability_Opera_Ability01
  • CCitadel_Ability_Opera_Ability02
  • CCitadel_Ability_Opera_Ability03
  • CCitadel_Ability_Opera_Ability04
  • CCitadel_Ability_Operative_Blindside
  • CCitadel_Ability_Operative_Blindside_VData
  • CCitadel_Ability_PassiveBeefy
  • CCitadel_Ability_PassiveBeefyVData
  • CCitadel_Ability_Perched_Predator
  • CCitadel_Ability_PowerJump
  • CCitadel_Ability_PowerSlash
  • CCitadel_Ability_PowerSurge
  • CCitadel_Ability_Priest_AntiSpiritVest
  • CCitadel_Ability_Priest_AntiSpiritVestVData
  • CCitadel_Ability_Priest_Barrage
  • CCitadel_Ability_Priest_BarrageVData
  • CCitadel_Ability_Priest_BearTrap
  • CCitadel_Ability_Priest_BearTrapVData
  • CCitadel_Ability_Priest_CrossbowWeapon
  • CCitadel_Ability_Priest_CrossbowWeaponVData
  • CCitadel_Ability_Priest_Flashbang
  • CCitadel_Ability_Priest_Flashbang_VData
  • CCitadel_Ability_Priest_Knockback
  • CCitadel_Ability_Priest_KnockbackVData
  • CCitadel_Ability_Priest_SelfHeal
  • CCitadel_Ability_Priest_SelfHealVData
  • CCitadel_Ability_Priest_SilenceBomb
  • CCitadel_Ability_Priest_SilenceBombVData
  • CCitadel_Ability_Priest_SmokeGrenade
  • CCitadel_Ability_Priest_SmokeGrenadeVData
  • CCitadel_Ability_Priest_StackingDefense
  • CCitadel_Ability_Priest_StackingDefenseVData
  • CCitadel_Ability_Priest_WeaponSwap
  • CCitadel_Ability_Priest_WeaponSwapVData
  • CCitadel_Ability_PrimaryWeapon
  • CCitadel_Ability_PrimaryWeaponVData
  • CCitadel_Ability_PrimaryWeapon_BeamWeapon
  • CCitadel_Ability_PrimaryWeapon_Bebop
  • CCitadel_Ability_PrimaryWeapon_BebopVData
  • CCitadel_Ability_PrimaryWeapon_Cadence
  • CCitadel_Ability_PrimaryWeapon_Empty
  • CCitadel_Ability_PrimaryWeapon_ScalingAltFire
  • CCitadel_Ability_ProjectMind
  • CCitadel_Ability_ProjectMindVData
  • CCitadel_Ability_Protection_Racket
  • CCitadel_Ability_Protection_RacketVData
  • CCitadel_Ability_ProximityRitual
  • CCitadel_Ability_ProximityRitual_VData
  • CCitadel_Ability_PsychicLift
  • CCitadel_Ability_PunkGoat_Blasted
  • CCitadel_Ability_PunkGoat_GoatFlip
  • CCitadel_Ability_PunkGoat_Tether
  • CCitadel_Ability_PunkGoat_Ult
  • CCitadel_Ability_Punkgoat_PrimaryWeapon
  • CCitadel_Ability_Punkgoat_PrimaryWeaponVData
  • CCitadel_Ability_RapidFire
  • CCitadel_Ability_RestorativeGoo
Type / to search
  1. Deadlock
  2. server
  3. CCitadel_Ability_PrimaryWeaponVData
  4. CCitadel_Ability_Necro_PrimaryWeaponVData

CCitadel_Ability_Necro_PrimaryWeaponVData

Inherits from (113 fields)
CCitadel_Ability_PrimaryWeaponVDataCitadelAbilityVDataCEntitySubclassVDataBase
  • m_TetherModifier: CEmbeddedSubclass< CCitadelModifier > = {}6600 (0x19C8)
    MPropertyStartGroup: "Modifiers"
  • m_DummyTetherModifier: CEmbeddedSubclass< CCitadelModifier > = {}6616 (0x19D8)
  • m_TetheredModifier: CEmbeddedSubclass< CCitadelModifier > = {}6632 (0x19E8)
  • m_SearchingModifier: CEmbeddedSubclass< CCitadelModifier > = {}6648 (0x19F8)
  • m_ActiveParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >6664 (0x1A08)
    MPropertyStartGroup: "Visuals"
  • m_flDefaultSpreadScale: float32 = 56888 (0x1AE8)
  • m_flSearchingSpreadScale: float32 = 106892 (0x1AEC)
  • m_flTetheredSpreadScale: float326896 (0x1AF0)
  • m_flApproachSpeed: float32 = 0.756900 (0x1AF4)
Also in
client.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.