Source 2 Viewer
  • CCitadelTrackedProjectile
  • CCitadelTriggerCapturePoint
  • CCitadelTriggerHideout
  • CCitadelTriggerHurt
  • CCitadelTriggerNoPortals
  • CCitadelTrooperMinimap
  • CCitadelTunnelTrigger
  • CCitadelViscousBall
  • CCitadelViscousBallVData
  • CCitadelYamatoBaseVData
  • CCitadelZapTrigger
  • CCitadelZipLineNode
  • CCitadelZipLinePathNode
  • CCitadelZiplineCaptureTrigger
  • CCitadelZiplinePath
  • CCitadel_Ability_AbilityName
  • CCitadel_Ability_Afterburn
  • CCitadel_Ability_AirheartAbility02VData
  • CCitadel_Ability_AirheartChargeBlastVData
  • CCitadel_Ability_AirheartPrimaryWeaponVData
  • CCitadel_Ability_AirheartRocketeer3VData
  • CCitadel_Ability_AirheartRocketeer4VData
  • CCitadel_Ability_AirheartUltVData
  • CCitadel_Ability_Airheart_Ability01
  • CCitadel_Ability_Airheart_Ability01VData
  • CCitadel_Ability_Airheart_Ability02
  • CCitadel_Ability_Airheart_AltWeapon
  • CCitadel_Ability_Airheart_ChargeBlast
  • CCitadel_Ability_Airheart_PrimaryWeapon
  • CCitadel_Ability_Airheart_Rocketeer3
  • CCitadel_Ability_Airheart_Rocketeer4
  • CCitadel_Ability_Airheart_Spotlight
  • CCitadel_Ability_Airheart_SpotlightVData
  • CCitadel_Ability_Airheart_Ult
  • CCitadel_Ability_Astro_Rifle
  • CCitadel_Ability_Astro_Shotgun_Toggle
  • CCitadel_Ability_Astro_Shotgun_Toggle_VData
  • CCitadel_Ability_BaseHeldItem
  • CCitadel_Ability_BaseHeldItemVData
  • CCitadel_Ability_Bebop_LaserBeam
  • CCitadel_Ability_Bebop_LaserBeamVData
  • CCitadel_Ability_Bebop_StickyBomb2
  • CCitadel_Ability_Bebop_StickyBomb2VData
  • CCitadel_Ability_BloodBomb
  • CCitadel_Ability_BloodBombVData
  • CCitadel_Ability_Boho_Ability01
  • CCitadel_Ability_Boho_Ability02
  • CCitadel_Ability_Boho_BouncyProjectile
  • CCitadel_Ability_Boho_BouncyProjectileVData
  • CCitadel_Ability_Boho_ChannelTether
  • CCitadel_Ability_Boho_ChannelTetherVData
  • CCitadel_Ability_Boho_DamageShare
  • CCitadel_Ability_Boho_DamageShareVData
  • CCitadel_Ability_Boho_DoubleHit
  • CCitadel_Ability_Boho_DoubleHitVData
  • CCitadel_Ability_Boho_PrimaryWeapon
  • CCitadel_Ability_Boho_PrimaryWeaponVData
  • CCitadel_Ability_Bomber_Ability02
  • CCitadel_Ability_Bomber_Ability03
  • CCitadel_Ability_Bomber_ULT
  • CCitadel_Ability_BookWorm_PrimaryWeapon
  • CCitadel_Ability_BookWorm_PrimaryWeaponVData
  • CCitadel_Ability_Bookworm_AOEMagic
  • CCitadel_Ability_Bookworm_AOEMagicVData
  • CCitadel_Ability_Bookworm_DragonFire
  • CCitadel_Ability_Bookworm_DragonFireVData
  • CCitadel_Ability_Bookworm_KnightBarrier
  • CCitadel_Ability_Bookworm_KnightBarrierVData
  • CCitadel_Ability_Bookworm_KnightCharge
  • CCitadel_Ability_Bookworm_KnightChargeVData
  • CCitadel_Ability_Bounce_Pad
  • CCitadel_Ability_Bull_Charge
  • CCitadel_Ability_Bull_Heal
  • CCitadel_Ability_Bull_HealVData
  • CCitadel_Ability_Bull_Leap
  • CCitadel_Ability_Bull_LeapVData
  • CCitadel_Ability_BulletFlurry
  • CCitadel_Ability_BulletFlurryVData
  • CCitadel_Ability_Burrow
  • CCitadel_Ability_BurrowVData
Type / to search
  1. Deadlock
  2. server
  3. CCitadel_Ability_PrimaryWeaponVData
  4. CCitadel_Ability_AirheartPrimaryWeaponVData

CCitadel_Ability_AirheartPrimaryWeaponVData

Inherits from (113 fields)
CCitadel_Ability_PrimaryWeaponVDataCitadelAbilityVDataCEntitySubclassVDataBase
  • m_StuckModifier: CEmbeddedSubclass< CCitadelModifier > = {}6600 (0x19C8)
    MPropertyStartGroup: "Modifiers"
  • m_ExplosionFX: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >6616 (0x19D8)
    MPropertyStartGroup: "Visuals"
Also in
client.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.