Source 2 Viewer
CCitadel_Ability_Boho_PrimaryWeaponVData
CCitadel_Ability_Bomber_Ability02
CCitadel_Ability_Bomber_Ability03
CCitadel_Ability_Bomber_ULT
CCitadel_Ability_BookWorm_PrimaryWeapon
CCitadel_Ability_BookWorm_PrimaryWeaponVData
CCitadel_Ability_Bookworm_AOEMagic
CCitadel_Ability_Bookworm_AOEMagicVData
CCitadel_Ability_Bookworm_DragonFire
CCitadel_Ability_Bookworm_DragonFireVData
CCitadel_Ability_Bookworm_KnightBarrier
CCitadel_Ability_Bookworm_KnightBarrierVData
CCitadel_Ability_Bookworm_KnightCharge
CCitadel_Ability_Bookworm_KnightChargeVData
CCitadel_Ability_Bounce_Pad
CCitadel_Ability_Bull_Charge
CCitadel_Ability_Bull_Heal
CCitadel_Ability_Bull_HealVData
CCitadel_Ability_Bull_Leap
CCitadel_Ability_Bull_LeapVData
CCitadel_Ability_BulletFlurry
CCitadel_Ability_BulletFlurryVData
CCitadel_Ability_Burrow
CCitadel_Ability_BurrowVData
CCitadel_Ability_Cadence_Anthem
CCitadel_Ability_Cadence_Crescendo
CCitadel_Ability_Cadence_GrandFinale
CCitadel_Ability_Cadence_Lullaby
CCitadel_Ability_Cadence_SilenceContraptions
CCitadel_Ability_CardToss
CCitadel_Ability_CardToss::Card_t
CCitadel_Ability_ChargedShot
CCitadel_Ability_ChargedTackle
CCitadel_Ability_Charged_Bomb
CCitadel_Ability_ChronoSwap
CCitadel_Ability_Chrono_KineticCarbine
CCitadel_Ability_Chrono_KineticCarbineVData
CCitadel_Ability_Chrono_PulseGrenade
CCitadel_Ability_Chrono_PulseGrenade_VData
CCitadel_Ability_Chrono_TimeWall
CCitadel_Ability_Chrono_TimeWallVData
CCitadel_Ability_Climb_Rope
CCitadel_Ability_Climb_RopeVData
CCitadel_Ability_Crackshot
CCitadel_Ability_CrowdControl
CCitadel_Ability_Dash
CCitadel_Ability_DeathTax
CCitadel_Ability_Digger_MudShield
CCitadel_Ability_Digger_MudShieldVData
CCitadel_Ability_Disruptive_Charge
CCitadel_Ability_Doorman_Bomb
CCitadel_Ability_Doorman_Bomb_VData
CCitadel_Ability_Doorman_Cart
CCitadel_Ability_Doorman_Cart_VData
CCitadel_Ability_Doorman_Doorway
CCitadel_Ability_Doorman_Doorway_VData
CCitadel_Ability_Doorman_Hotel
CCitadel_Ability_Doorman_Hotel_VData
CCitadel_Ability_Drifter_Hunger
CCitadel_Ability_Drifter_HungerVData
CCitadel_Ability_Drifter_PrimaryWeapon
CCitadel_Ability_Drifter_PrimaryWeapon_VData
CCitadel_Ability_Dust_Storm
CCitadel_Ability_EmpowerBullet
CCitadel_Ability_Empty
CCitadel_Ability_ExplosiveBarrel
CCitadel_Ability_FamiliarAltWeaponVData
CCitadel_Ability_FamiliarPrimaryWeaponVData
CCitadel_Ability_Familiar_Ability01
CCitadel_Ability_Familiar_Ability01VData
CCitadel_Ability_Familiar_Ability02
CCitadel_Ability_Familiar_Ability02VData
CCitadel_Ability_Familiar_AltWeapon
CCitadel_Ability_Familiar_Attach
CCitadel_Ability_Familiar_AttachVData
CCitadel_Ability_Familiar_Attach_Trigger
CCitadel_Ability_Familiar_Attach_TriggerVData
CCitadel_Ability_Familiar_Clone
CCitadel_Ability_Familiar_CloneSingle
CCitadel_Ability_Familiar_CloneSingleVData
Type
/
to search
Deadlock
server
CitadelAbilityVData
CCitadel_Ability_Bull_LeapVData
CCitadel_Ability_Bull_LeapVData
Inherits from (100 fields)
CitadelAbilityVData
CEntitySubclassVDataBase
expand fields
m_CrashSpeedScaleCurve
:
CPiecewiseCurve
= {"m_spline":[],"m_tangents":[],"m_vDomainMins":[0,0],"m_vDomainMaxs":[0,0]}
6168 (0x1818)
m_ActiveModifier
:
CEmbeddedSubclass
<
CCitadelModifier
>
= {}
6232 (0x1858)
MPropertyStartGroup
: "Modifiers"
m_BoostModifier
:
CEmbeddedSubclass
<
CCitadelModifier
>
= {}
6248 (0x1868)
m_CrashModifier
:
CEmbeddedSubclass
<
CCitadelModifier
>
= {}
6264 (0x1878)
m_ImmunityModifier
:
CEmbeddedSubclass
<
CCitadelModifier
>
= {}
6280 (0x1888)
m_LandingBonusesModifier
:
CEmbeddedSubclass
<
CCitadelModifier
>
= {}
6296 (0x1898)
m_DragModifier
:
CEmbeddedSubclass
<
CCitadelModifier
>
= {}
6312 (0x18A8)
m_TakeOffParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
6328 (0x18B8)
MPropertyStartGroup
: "Visuals"
m_ImpactParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
6552 (0x1998)
m_AoEPreviewParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
6776 (0x1A78)
m_HoverParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
7000 (0x1B58)
m_DivingPreviewParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
7224 (0x1C38)
m_strCrashingSound
:
CSoundEventName
7448 (0x1D18)
MPropertyStartGroup
: "Sounds"
m_strImpactSound
:
CSoundEventName
7464 (0x1D28)
m_flStartupTime
:
float32
= 0.2
7480 (0x1D38)
MPropertyStartGroup
: "GamePlay"
m_flForwardBoostSpeed
:
float32
= 625
7484 (0x1D3C)
m_flUpBoostSpeed
:
float32
= 850
7488 (0x1D40)
m_flBoostTurnRate
:
float32
= 30
7492 (0x1D44)
m_flHoverTime
:
float32
7496 (0x1D48)
m_flMinAimAngle
:
float32
= 30
7500 (0x1D4C)
m_flBoostGain
:
float32
= 0.1
7504 (0x1D50)
m_flBoostTime
:
float32
= 1.5
7508 (0x1D54)
m_flLandingTime
:
float32
= 0.2
7512 (0x1D58)
m_flCrashSpeed
:
float32
= 2200
7516 (0x1D5C)
m_flCrashBraceAnimTime
:
float32
= 0.25
7520 (0x1D60)
m_flCollideRadius
:
float32
= 160
7524 (0x1D64)
m_flHoverInputSpeedMax
:
float32
= 200
7528 (0x1D68)
m_flHoverInputAcceleration
:
float32
= 20
7532 (0x1D6C)
m_flHoverSpeedDecay
:
float32
= 0.9
7536 (0x1D70)
m_flCrashDownInputBuffer
:
float32
= 0.5
7540 (0x1D74)
Also in
client.dll