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ModifierSourceType_t
ModifierTimeScaleSource_t
ModifierTrackedBodyGroup_t
ModifierTrackedParticle_t
ModifierTrackedSound_t
ModifierValueDisplayUnits_t
ModifierVariantType_t
ModifierVariant_t
ModifiersDisplayLocation_t
ModifyDamageReturn_t
MoveCollide_t
MoveType_t
NET_Messages
NPCAILODDesc_t
NPCAttachmentDesc_t
NPCAttachmentSpawnKV_t
NPCStatusEffectMap_t
NPCStatusEffectPriority_t
NPCStatusEffectType_t
NPC_STATE
NPC_Vault_State_t
NecroSkeleTargetCategory_t
NecroSkeleTargetTier_t
NewPlayerMetrics_t
NewSettingsDefinition_t
NewSettingsID_t
ObjectivesParams_t
ObserverInterpState_t
ObserverMode_t
OnFrame
OwnerModifierEventListener_t
P2P_Messages
PARTICLE_MESSAGE
PARTICLE_SYSTEM_MANAGER_MESSAGE
PG_RisingRamState
ParamAndPriority_t
ParticleIndex_t
ParticleNode_t
PartnerAccountType
PerSurfaceImpactEffects_t
PerformanceMode_t
PetLevelup_Rule_t
PhysBlockHeader_t
PhysInterfaceId_t
PhysObjectHeader_t
PhysicsParticleId_t
PhysicsRagdollPose_t
PingMessageID_t
PingWheelMessage_t
PingWheelOptionID_t
PlayOfTheGamePlaybackData_t
PlayOfTheGameTrigger_t
PlayerConnectedState
PlayerDataGlobal_t
PointCameraSettings_t
PointOrientConstraint_t
PointOrientGoalDirectionType_t
PointTemplateClientOnlyEntityBehavior_t
PointTemplateOwnerSpawnGroupType_t
PointWorldTextJustifyHorizontal_t
PointWorldTextJustifyVertical_t
PointWorldTextReorientMode_t
PortraitDisplayMode_t
PortraitScale_t
PortraitSoundMode_t
PortraitSummonsDisplayMode_t
PostProcessEffectDef_t
PostProcessingGameStates
PrefetchType
ProjectileBehaviorFlag_t
ProjectileInfo_t
ProjectileShape_t
PropertyUpgrade_t
PropertyValueApplyFilter_t
RagdollCreationParams_t
RecommendedUpgradeHints_t
RejuvinatorParams_t
RenderFx_t
RenderMode_t
ReplayEventType_t
Type
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Deadlock
client
NPC_STATE
NPC_STATE
uint32_t
NPC_STATE_INVALID
=
-1
0xFFFFFFFF
MPropertySuppressEnumerator
NPC_STATE_INIT
=
0
0x00
MPropertySuppressEnumerator
NPC_STATE_IDLE
=
1
0x01
MPropertyFriendlyName
: "Idle"
NPC_STATE_ALERT
=
2
0x02
MPropertyFriendlyName
: "Alert"
NPC_STATE_COMBAT
=
3
0x03
MPropertyFriendlyName
: "Combat"
NPC_STATE_SCRIPT
=
4
0x04
MPropertySuppressEnumerator
NPC_STATE_DEAD
=
5
0x05
MPropertyFriendlyName
: "Dead"
NPC_STATE_INERT
=
6
0x06
MPropertyFriendlyName
: "Inert"
NPC_STATE_SYNCHRONIZED_SECONDARY
=
7
0x07
MPropertySuppressEnumerator
NUM_NPC_STATES
=
8
0x08
MPropertySuppressEnumerator
Referenced by (8)
C_AI_BaseNPC
m_NPCState
CAI_BaseNPC
m_NPCState
CAI_BaseNPC
m_nPreModifierNPCState
CAI_BaseNPC
m_IdealNPCState
CAI_ScriptConditions
m_fMinState
CAI_ScriptConditions
m_fMaxState
HintNodeData
minState
HintNodeData
maxState