Source 2 Viewer
  • CHLVRCraftingStationConsole
  • CHLVREnvironmentalInteraction
  • CHLVREnvironmentalInteractionVolume
  • CHLVREquipPlayer
  • CHLVRFlashlightAttachment
  • CHLVRFlashlightHologramAttachment
  • CHLVRFoliageInteractionTrigger
  • CHLVRGravityGloveAmmoPanel
  • CHLVRHandItemHolder
  • CHLVRHandUseController
  • CHLVRHandUseControllerShared
  • CHLVRHealthInternalNeedles
  • CHLVRHealthStation
  • CHLVRHealthStationCharger
  • CHLVRHealthStationReservoir
  • CHLVRHealthStationVial
  • CHLVRHoloHackingIntroModel
  • CHLVRHoloHackingPlug
  • CHLVRHoloHackingPlugTrigger
  • CHLVRHoloHackingPuzzleBase
  • CHLVRHoloHackingPuzzleCoreSearch
  • CHLVRHoloHackingPuzzleCoreSearchCore
  • CHLVRHoloHackingPuzzleCoreSearchEnemy
  • CHLVRHoloHackingPuzzlePointDrag
  • CHLVRHoloHackingPuzzlePointMatch
  • CHLVRHoloHackingPuzzlePointMatchCore
  • CHLVRHoloHackingPuzzlePointSearch
  • CHLVRHoloHackingPuzzlePointSearchGlobe
  • CHLVRHoloHackingPuzzleRodPull
  • CHLVRHoloHackingPuzzleSphereTrace
  • CHLVRHoloHackingSpawnTarget
  • CHLVRLaunchedGuidedMissle
  • CHLVRPhotoModePicture
  • CHLVRPhysicsPropInteractive
  • CHLVRPiano
  • CHLVRPianoHandTrigger
  • CHLVRPianoKeyModelEnt
  • CHLVRPropAmmobag
  • CHLVRPropBattery
  • CHLVRPropCalibrationTarget
  • CHLVRPropDiscovery
  • CHLVRPropGlove
  • CHLVRPropWatch
  • CHLVRStripPlayer
  • CHLVRTeleportRenderables
  • CHLVRTonerJunction
  • CHLVRTonerPath
  • CHLVRTonerPathNode
  • CHLVRTonerPort
  • CHLVRTrainingGG
  • CHLVRTrainingGG_t
  • CHLVRTripmineHackingAperture
  • CHLVRTripmineWall
  • CHLVRVaultTractorBeamConsole
  • CHLVRVaultTractorBeamConsoleLever
  • CHLVRWeaponModule
  • CHLVRWeaponModuleGuidedMissle
  • CHLVRWeaponModuleGuidedMissleAlias_item_hlvr_weaponmodule_guidedmissle
  • CHLVRWeaponModuleGuidedMissleCluster
  • CHLVRWeaponModuleGuidedMissleClusterAlias_item_hlvr_weaponmodule_guidedmissle_cluster
  • CHLVRWeaponModuleItemProxy
  • CHLVRWeaponModulePhysCannon
  • CHLVRWeaponModulePhysCannonAlias_item_hlvr_weaponmodule_physcannon
  • CHLVRWeaponModuleRapidFire
  • CHLVRWeaponModuleRapidFireAlias_item_hlvr_weaponmodule_rapidfire
  • CHLVRWeaponModuleRicochet
  • CHLVRWeaponModuleRicochetAlias_item_hlvr_weaponmodule_ricochet
  • CHLVRWeaponModuleSnark
  • CHLVRWeaponModuleSnarkAlias_item_hlvr_weaponmodule_snark
  • CHLVRWeaponModuleZapper
  • CHLVRWeaponModuleZapperAlias_item_hlvr_weaponmodule_zapper
  • CHLVRWeaponSwitchPanel
  • CHLVRWeaponTripmine
  • CHLVR_Accessibility
  • CHLVR_InventoryItem_Base
  • CHLVR_MultiTool
  • CHLVR_Player_Speak
  • CHLVR_ReflexSights
  • CHLVR_TeleportController
  • CHLVR_Teleport_Viewpoint
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. server
  3. CPhysicsProp
  4. CHLVRHoloHackingPuzzleBase

CHLVRHoloHackingPuzzleBase

MNetworkVarNames
"CHandle<CHLVRHoloHackingIntroModel> m_IntroEntHandles""bool m_bHackInProgress""bool m_bIntroInProgress""CHandle< CBaseEntity> m_hHackingPlug""CHandle< CHLVR_MultiTool> m_hMultitool"
Inherits from (229 fields)
CPhysicsPropCBreakablePropCBasePropCBaseAnimatingCBaseModelEntityCBaseEntityCGameEntityCEntityInstanceIHandleEntity
  • m_nIntroVariation: int32
  • m_bShowIntro: bool
  • m_flPrevServerThinkTime: float32
  • m_bPuzzleCompleted: bool
  • m_bPuzzleSucceeded: bool
  • m_flPuzzleInteractionStartTime: float32
  • m_IntroModelNames: CUtlString[2]
  • m_nProjectorEffect: ParticleIndex_t
  • m_IntroEntHandles: CHandle< CHLVRHoloHackingIntroModel >[2]
    MNetworkEnable
  • m_bHackInProgress: bool
    MNetworkEnable
  • m_bIntroInProgress: bool
    MNetworkEnable
  • m_hHackingPlug: CHandle< CBaseEntity >
    MNetworkEnable
  • m_hMultitool: CHandle< CHLVR_MultiTool >
    MNetworkEnable
  • m_hHoldingHand: CHandle< CPropVRHand >
    MNetworkEnable
  • m_nPuzzleRandomSeed: int32
    MNetworkEnable
  • m_nPuzzleType: int32
    MNetworkEnable
  • m_iszHackDifficultyName: CUtlSymbolLarge
    MNetworkEnable
Referenced by (8)
CHLVRHoloHackingPlugm_hPuzzleEntCHLVRHoloHackingPuzzleCoreSearchCHLVRHoloHackingPuzzlePointDragCHLVRHoloHackingPuzzlePointMatchCHLVRHoloHackingPuzzlePointSearchCHLVRHoloHackingPuzzleRodPullCHLVRHoloHackingPuzzleSphereTraceCHLVR_MultiToolm_hActiveHackingPuzzle
Also in
client.dll
Machine-readable data for scripts and AI agents: llms.txt.