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  • vote_create_failed_t
  • vr_weapon_reload_state_t
  • weaponswitch_item_position_t
  • AIHullFlags_t
  • AIReadinessUse_t
  • AIReadiness_t
  • AIScheduleState_t
  • AISquadEnemyInfo_t
  • AI_Efficiency_t
  • AI_FreePassParams_t
  • AI_HintChangeReaction_t
  • AI_MoveEfficiency_t
  • AI_Posture_t
  • AI_SchedLoadStatus_t
  • AI_SleepState_t
  • AI_StandoffParams_t
  • ActiveModelConfig_t
  • AimState_t
  • AnimGraphEnum_ReviveGetUp_t
  • AnimGraphEnum_Stagger_t
  • AnimInteractSoundData_t
  • AntlionBurrowState_e
  • AntlionMoveState_e
  • AttachType_t
  • BasicHandInfo_t
  • BlackHeadcrabState_t
  • BloaterState_t
  • BodyMassPair_t
  • CAISound
  • CAI_ActBusyBehavior
  • CAI_ActBusyGoal
  • CAI_ActBusyQueueGoal
  • CAI_AllySpeechManager
  • CAI_AssaultBehavior
  • CAI_AssaultGoal
  • CAI_BaseActor
  • CAI_BaseHumanoid
  • CAI_BaseNPC
  • CAI_BaseNPC::SCRIPTSTATE
  • CAI_BasePhysicsFlyingBot
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  • CAI_Expresser
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  • CAI_FightFromCoverBehavior
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  • CAI_FollowBehavior
  • CAI_FollowGoal
  • CAI_FreePass
  • CAI_FuncTankBehavior
  • CAI_GoalEntity
  • CAI_GoalEntity::SearchType_t
  • CAI_Hint
  • CAI_HunterEscortBehavior
  • CAI_LeadBehavior
  • CAI_LeadGoal
  • CAI_LeadGoal_Weapon
  • CAI_Link
  • CAI_LookTarget
  • CAI_MoveMonitor
  • CAI_NetworkManager
  • CAI_PlayerAlly
  • CAI_PoliceGoal
  • CAI_PolicingBehavior
  • CAI_ProxTester
  • CAI_RadialLinkController
  • CAI_RappelBehavior
  • CAI_Relationship
  • CAI_Scheduler
  • CAI_ScriptConditions
  • CAI_ScriptConditionsElement
SchemasConVars & Commands
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  1. Half-Life: Alyx
  2. server
  3. AnimGraphEnum_ReviveGetUp_t

AnimGraphEnum_ReviveGetUp_t

uint32_t
  • AGE_REVIVE_GETUP_NONE = 00x00
  • AGE_REVIVE_FACEDOWN_ROLL_RIGHT = 10x01
  • AGE_REVIVE_FACEDOWN_ROLL_LEFT = 20x02
  • AGE_REVIVE_FACEUP = 30x03
Machine-readable data for scripts and AI agents: llms.txt.