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SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. particles
  3. ParticleAttachment_t

ParticleAttachment_t

uint32_t
  • PATTACH_INVALID = -10xFFFFFFFF
  • PATTACH_ABSORIGIN = 00x00
  • PATTACH_ABSORIGIN_FOLLOW = 10x01
  • PATTACH_CUSTOMORIGIN = 20x02
  • PATTACH_CUSTOMORIGIN_FOLLOW = 30x03
  • PATTACH_POINT = 40x04
  • PATTACH_POINT_FOLLOW = 50x05
  • PATTACH_EYES_FOLLOW = 60x06
  • PATTACH_OVERHEAD_FOLLOW = 70x07
  • PATTACH_WORLDORIGIN = 80x08
  • PATTACH_ROOTBONE_FOLLOW = 90x09
  • PATTACH_RENDERORIGIN_FOLLOW = 100x0A
  • PATTACH_MAIN_VIEW = 110x0B
  • PATTACH_WATERWAKE = 120x0C
  • PATTACH_CENTER_FOLLOW = 130x0D
  • PATTACH_CUSTOM_GAME_STATE_1 = 140x0E
  • MAX_PATTACH_TYPES = 150x0F
Referenced by (1)
ParticleControlPointDriver_tm_iAttachType
Also in
Counter-Strike 2Dota 2Deadlock
Machine-readable data for scripts and AI agents: llms.txt.