Source 2 Viewer
ViewLockData_t
WeaponState_t
WorldTextAttachmentType_t
WorldTextPanelHorizontalAlign_t
WorldTextPanelOrientation_t
WorldTextPanelVerticalAlign_t
audioparams_t
c_vehicleview_t
constraint_axislimit_t
constraint_breakableparams_t
constraint_hingeparams_t
eCarryLerpType
eLiteralHandType
eLogicalHandType
fogparams_t
gamerules_roundstate_t
gender_t
handposepair_t
hudtextparms_t
interactions_data_t
interactions_t
prevent_interaction_t
ragdoll_t
ragdollelement_t
shard_model_desc_t
sky3dparams_t
soundlevel_t
thinkfunc_t
tracked_explosions_t
vote_create_failed_t
vr_weapon_reload_state_t
weaponswitch_item_position_t
server (1140)
AIHullFlags_t
AIReadinessUse_t
AIReadiness_t
AIScheduleState_t
AISquadEnemyInfo_t
AI_Efficiency_t
AI_FreePassParams_t
AI_HintChangeReaction_t
AI_MoveEfficiency_t
AI_Posture_t
AI_SchedLoadStatus_t
AI_SleepState_t
AI_StandoffParams_t
ActiveModelConfig_t
AimState_t
AnimGraphEnum_ReviveGetUp_t
AnimGraphEnum_Stagger_t
AnimInteractSoundData_t
AntlionBurrowState_e
AntlionMoveState_e
AttachType_t
BasicHandInfo_t
BlackHeadcrabState_t
BloaterState_t
BodyMassPair_t
CAISound
CAI_ActBusyBehavior
CAI_ActBusyGoal
CAI_ActBusyQueueGoal
CAI_AllySpeechManager
CAI_AssaultBehavior
CAI_AssaultGoal
CAI_BaseActor
CAI_BaseHumanoid
CAI_BaseNPC
CAI_BaseNPC::SCRIPTSTATE
CAI_BasePhysicsFlyingBot
CAI_BattleLine
CAI_Behavior2Base
CAI_BehaviorBase
CAI_BlendedNPC
CAI_ChangeHintGroup
CAI_ChangeTarget
CAI_Component
CAI_DynamicLink
CAI_DynamicLinkController
CAI_Expresser
Schemas
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Half-Life: Alyx
client
interactions_data_t
interactions_data_t
m_iInteractionType
:
interactions_t
m_pszSelfClassname
:
CUtlSymbolLarge
m_pszOtherClassname
:
CUtlSymbolLarge
m_pszSelfAttachmentStart
:
CUtlSymbolLarge
m_pszSelfAttachmentStartAlternate
:
CUtlSymbolLarge
m_pszSelfAttachmentAdvance
:
CUtlSymbolLarge
m_pszSelfAttachmentRetreat
:
CUtlSymbolLarge
m_bSelfMustBeHeld
:
bool
m_bReleaseSelfOnSuccess
:
bool
m_pszOtherAttachmentStart
:
CUtlSymbolLarge
m_pszOtherAttachmentStartAlternate
:
CUtlSymbolLarge
m_pszOtherAttachmentAdvance
:
CUtlSymbolLarge
m_pszOtherAttachmentRetreat
:
CUtlSymbolLarge
m_bOtherMustBeHeld
:
bool
m_bReleaseOtherOnSuccess
:
bool
m_bIsInteractionsDisabled
:
bool
m_bIsSelfInteractionRequirementMet
:
bool
Referenced by (1)
CInteractionManager
m_vecHandInteractions