Source 2 Viewer
CSteamAudioAmbisonicsField
CSteamAudioBakedDimensionsData
CSteamAudioBakedMaterialsData
CSteamAudioBakedOcclusionData
CSteamAudioBakedPathingData
CSteamAudioBakedReverbData
CSteamAudioCompressedReverb
CSteamAudioProbeData
CSteamAudioProbeGrid
CSteamAudioProbeLineSegment
CSteamAudioSceneData
SteamAudioCustomDataDimensionsSettings_t
SteamAudioCustomDataOcclusionSettings_t
SteamAudioPathSettings_t
SteamAudioReverbClusteringSettings_t
SteamAudioReverbCompressionSettings_t
SteamAudioReverbSettings_t
texturelib (10)
AlphaCropAxis_t
CTextureSheetDoc
CTextureSheetDoc_Frame
CTextureSheetDoc_Sequence
CTextureSheetDoc_SequenceDecalParams
PackingMode_t
SeqMode_t
SequenceAlphaCropMode_t
SequenceChannelMode_t
SequenceLoopMode_t
tier2 (2)
CRangeFloat
CRangeInt
toolscene (12)
CLightRigBackground
CLightRigExposure
CLightRigGrid
CLightRigLight
CLightRigPointLight
CLightRigPostProcessing
CLightRigSky
CLightRigSpotLight
CLightRigSunLight
CLightRigVMap
CToolSceneLightRig
LightRigType_t
toolutils2 (26)
AssetEditInfoFilterFunc_t
AssetEngineCommand_t
AssetWarningFixType_t
AutoTagVDataCondition_t
CAssetInfoFilterParams
CAssetTagInfo
CAssetTypeConfig
CAssetWarning
CAssetWarningCheck
CBaseToolInfo
CBitmapAssetTypeInfo
CDetailPropModel
CDetailPropType
CEngineToolInfo
CExternalToolInfo
CManifestInfo
CMapAssetTypeInfo
CModuleManifests
CResourceAssetTypeInfo
CSimpleAssetTypeInfo
CSubassetTypeInfo
CToolsConfig
CVMMDAssetTypeInfo
InfoDataFilter_t
ResourceBlockTypeInfo_t
ResourceDataEncodingType_t
vphysics2 (8)
IPhysAggregateInstance
IPhysicsBody
IPhysicsJoint
IPhysicsParticleRope
IPhysicsPlayerController
IPhysicsRagdollControl
vphysics_save_cphysicsbody_t
vphysics_save_ragdoll_control_t
Type
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to search
Dota 2
texturelib
CTextureSheetDoc
CTextureSheetDoc
MVDataFileExtension
: "mks"
MVDataPreviewWidget
: "sheet_file_preview"
MVDataRoot
MVDataSingleton
MGetKV3ClassDefaults
: { "generic_data_type": "CTextureSheetDoc"…
expand…
m_ePackingMode
:
PackingMode_t
= "PCKM_FLAT"
0 (0x00)
m_NumMips
:
int32
= 2
4 (0x04)
m_bHasDecalParams
:
bool
8 (0x08)
MPropertySuppressExpr
: "m_sLayoutOwnerSheet != "" "
m_sLayoutOwnerSheet
:
CUtlString
16 (0x10)
MPropertyAttributeEditor
: "AssetBrowse( mks )"
m_Sequences
:
CUtlStringMap
<
CTextureSheetDoc_Sequence
*
>
24 (0x18)
MVDataPromoteField
: 1
Also in
Counter-Strike 2
Deadlock