Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
18,139
ConVars & Commands
7,284
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All
18,139
Classes
17,201
Enums
938
Entities
6,931
Components
22
Networked
627
VData
165
Exclusive
14,143
CVoiceContainerSwitch
CVoiceContainerTapePlayer
CVoiceContainerVsndRadioButton
CVoiceContainerVsndTrigger
CVsndRadioButtonSlot
CVsndTriggerSlot
EMidiNote
EMode_t
EVsndPlaybackMode
EVsndTriggerMode
EWaveform
PlayBackMode_t
steamaudio
17
CSteamAudioAmbisonicsField
CSteamAudioBakedDimensionsData
CSteamAudioBakedMaterialsData
CSteamAudioBakedOcclusionData
CSteamAudioBakedPathingData
CSteamAudioBakedReverbData
CSteamAudioCompressedReverb
CSteamAudioProbeData
CSteamAudioProbeGrid
CSteamAudioProbeLineSegment
CSteamAudioSceneData
SteamAudioCustomDataDimensionsSettings_t
SteamAudioCustomDataOcclusionSettings_t
SteamAudioPathSettings_t
SteamAudioReverbClusteringSettings_t
SteamAudioReverbCompressionSettings_t
SteamAudioReverbSettings_t
texturelib
14
AlphaCropAxis_t
CImageProcessor
CInputTexture
CTextureOutputChannel
CTextureSheetDoc
CTextureSheetDoc_Frame
CTextureSheetDoc_Sequence
CTextureSheetDoc_SequenceDecalParams
CVtex
PackingMode_t
SeqMode_t
SequenceAlphaCropMode_t
SequenceChannelMode_t
SequenceLoopMode_t
tier2
2
CRangeFloat
CRangeInt
toolscene
12
CLightRigBackground
CLightRigExposure
CLightRigGrid
CLightRigLight
CLightRigPointLight
CLightRigPostProcessing
CLightRigSky
CLightRigSpotLight
CLightRigSunLight
CLightRigVMap
CToolSceneLightRig
LightRigType_t
toolutils2
23
AssetEngineCommand_t
AssetWarningFixType_t
AutoTagVDataCondition_t
CAssetTagInfo
CAssetTypeConfig
CAssetWarning
CAssetWarningCheck
CBaseToolInfo
CBitmapAssetTypeInfo
CDetailPropModel
CDetailPropType
CEngineToolInfo
CExternalToolInfo
CManifestInfo
CMapAssetTypeInfo
CModuleManifests
CResourceAssetTypeInfo
CSimpleAssetTypeInfo
Type
/
to search schemas
Dota 2
steamaudio
CSteamAudioCompressedReverb
CSteamAudioCompressedReverb
96 bytes (0x60), align 8
Source
Used by fields
CSteamAudioBakedReverbData
m_compressedData
CSteamAudioBakedReverbData
m_compressedClusteredData
Also in
Counter-Strike 2
Deadlock
Fields
Name
Type
Offset
m_nChannels
int32
0
0x00
m_nBands
int32
4
0x04
m_nBins
int32
8
0x08
m_nProbes
int32
12
0x0C
m_vecNumSingularValues
CUtlVector
<
int32
>
16
0x10
m_vecDictionary
CUtlVector
<
float32
>
40
0x28
m_vecCompressedData
CUtlVector
<
float32
>
64
0x40
m_pCompressedData
IPLCompressedEnergyFields
88
0x58