Source 2 Viewer
  • SteamAudioReverbSettings_t
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  • CTextureSheetDoc
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  • CTextureSheetDoc_Sequence
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  • PackingMode_t
  • SeqMode_t
  • SequenceAlphaCropMode_t
  • SequenceChannelMode_t
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  • CRangeFloat
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  • CLightRigBackground
  • CLightRigExposure
  • CLightRigGrid
  • CLightRigLight
  • CLightRigPointLight
  • CLightRigPostProcessing
  • CLightRigSky
  • CLightRigSpotLight
  • CLightRigSunLight
  • CLightRigVMap
  • CToolSceneLightRig
  • LightRigType_t
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  • InfoDataFilter_t
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  • IPhysAggregateInstance
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  • vphysics_save_cphysicsbody_t
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  • CDotaAssetTypeWorkshopFileFilter
  • CDotaAssetTypeWorkshopFileFilterBase
  • CDotaChildAssetTypeWorkshopFileFilter
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  • CFileTypeWorkshopFileFilter
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  • CTitleWorkshopFileFilter
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  • CUpdatedBeforeWorkshopFileFilter
  • CWorkshopBatchImporterConfig
  • DotaWorkshopAssetType_t
  • IWorkshopFileListerFilter
Type / to search
  1. Dota 2
  2. toolscene
  3. CLightRigLight

CLightRigLight

  • m_vPosition: Vector0 (0x00)
  • m_vDirection: Vector12 (0x0C)
  • m_vLookAt: Vector24 (0x18)
  • m_Color: Color = [255,255,255]36 (0x24)
  • m_flAxisScale: float32 = 140 (0x28)
  • m_flRadius: float32 = 1000044 (0x2C)
  • m_flBrightness: float32 = 148 (0x30)
  • m_flLightSourceRadius: float3252 (0x34)
  • m_flDistance: float32 = 1.556 (0x38)
  • m_bRelativePositioning: bool60 (0x3C)
  • m_bParentToCamera: bool61 (0x3D)
Referenced by (3)
CLightRigPointLightCLightRigSpotLightCLightRigSunLight
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.