Source 2 Viewer
CLogicProximity
CLogicRelay
CLogicRelayAPI
CLogicScript
CLogicalEntity
CMapSharedEnvironment
CMarkupVolume
CMarkupVolumeTagged
CMarkupVolumeTagged_Nav
CMarkupVolumeTagged_NavGame
CMarkupVolumeWithRef
CMatchTrackedStatsEntity
CMathColorBlend
CMathCounter
CMathRemap
CMessage
CMessageEntity
CModelPointEntity
CModelState
CMotorController
CMovementStatsProperty
CMoverPathNode
CMultiLightProxy
CMultiSource
CMultiplayRules
CMultiplayer_Expresser
CNavSpaceInfo
CNavVolumeBreadthFirstSearch
CNavVolumeCalculatedVector
CNavVolumeMarkupVolume
CNavWalkable
CNetworkedSequenceOperation
CNullEntity
CODTA_Unit_Warlock_Imp
CObstructionObject
COrnamentProp
CParticleSystem
CPathCorner
CPathCornerCrash
CPathKeyFrame
CPathMover
CPathMoverEntitySpawner
CPathNode
CPathParticleRope
CPathParticleRopeAlias_path_particle_rope_clientside
CPathQueryComponent
CPathSimple
CPathSimpleAPI
CPathTrack
CPathWithDynamicNodes
CPhysBallSocket
CPhysBox
CPhysConstraint
CPhysExplosion
CPhysFixed
CPhysForce
CPhysHinge
CPhysHingeAlias_phys_hinge_local
CPhysImpact
CPhysLength
CPhysMagnet
CPhysMotor
CPhysMotorAPI
CPhysPulley
CPhysSlideConstraint
CPhysThruster
CPhysTorque
CPhysWheelConstraint
CPhysicsEntitySolver
CPhysicsProp
CPhysicsProp::CrateType_t
CPhysicsPropOverride
CPhysicsPropRespawnable
CPhysicsShake
CPhysicsSpring
CPlatTrigger
CPlayerTrackedStatsEntity
CPlayerVisibility
CPlayer_AutoaimServices
CPlayer_CameraServices
Type
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to search
Dota 2
server
CMotorController
CMotorController
m_speed
:
float32
8 (0x08)
m_maxTorque
:
float32
12 (0x0C)
m_axis
:
Vector
16 (0x10)
m_inertiaFactor
:
float32
28 (0x1C)
Referenced by (1)
CPhysMotor
m_motor
Also in
Counter-Strike 2
Deadlock