Source 2 Viewer
CDOTA_Modifier_Visage_Silent_As_The_Grave
CDOTA_Modifier_Visage_Silent_As_The_GravePassive
CDOTA_Modifier_Visage_Silent_As_The_Grave_Bonus
CDOTA_Modifier_Visage_SoulAssumption
CDOTA_Modifier_Visage_SoulAssumption_Delay
CDOTA_Modifier_Visage_Stone_Form_PreCastRoot
CDOTA_Modifier_Visage_Stone_Form_Self_Cast_Cooldown_Manager
CDOTA_Modifier_Visage_SummonFamiliars_DamageCharge
CDOTA_Modifier_Visage_SummonFamiliars_In_Formation
CDOTA_Modifier_Visage_SummonFamiliars_Recall
CDOTA_Modifier_Visage_SummonFamiliars_StoneForm_Buff
CDOTA_Modifier_Visage_SummonFamiliars_StoneForm_Thinker
CDOTA_Modifier_Visage_SummonFamiliars_StoneForm_Timer
CDOTA_Modifier_Visage_SummonFamiliars_Talents
CDOTA_Modifier_Visage_TalentBaseDamage
CDOTA_Modifier_VoidSpirit_AetherRemnantCreepDamage
CDOTA_Modifier_VoidSpirit_AetherRemnantThinker
CDOTA_Modifier_VoidSpirit_AetherRemnantUnit_Truesight
CDOTA_Modifier_VoidSpirit_AetherRemnant_Pull
CDOTA_Modifier_VoidSpirit_AetherRemnant_Unit
CDOTA_Modifier_VoidSpirit_AetherRemnant_WatchThinker
CDOTA_Modifier_VoidSpirit_AstralStep_Caster
CDOTA_Modifier_VoidSpirit_AstralStep_ChargeCounter
CDOTA_Modifier_VoidSpirit_AstralStep_Debuff
CDOTA_Modifier_VoidSpirit_AstralStep_Intrinsic
CDOTA_Modifier_VoidSpirit_Dissimilate_Invis
CDOTA_Modifier_VoidSpirit_Dissimilate_Phase
CDOTA_Modifier_VoidSpirit_IntrinsicEdge
CDOTA_Modifier_VoidSpirit_ResonantPulse_PhysicalBuff
CDOTA_Modifier_VoidSpirit_ResonantPulse_Ring
CDOTA_Modifier_VoidSpirit_Variant_Equilibrium
CDOTA_Modifier_Voidwalker_Phased
CDOTA_Modifier_Ward_RecentlySpawned
CDOTA_Modifier_Warlock_EldritchSummoning
CDOTA_Modifier_Warlock_FatalBonds
CDOTA_Modifier_Warlock_Golem_Flaming_Fists
CDOTA_Modifier_Warlock_Golem_Permanent_Immolation
CDOTA_Modifier_Warlock_Golem_Permanent_Immolation_Debuff
CDOTA_Modifier_Warlock_Imp_AutoAttack
CDOTA_Modifier_Warlock_Imp_ExplodeThinker
CDOTA_Modifier_Warlock_Rain_Of_Chaos_Death_Trigger
CDOTA_Modifier_Warlock_Rain_Of_Chaos_Golem
CDOTA_Modifier_Warlock_Rain_Of_Chaos_Thinker
CDOTA_Modifier_Warlock_Rain_of_Chaos_Leash
CDOTA_Modifier_Warlock_Shadow_Word
CDOTA_Modifier_Warlock_Upheaval
CDOTA_Modifier_Warlock_Upheaval_Ally
CDOTA_Modifier_WarpineRaider_SeedShot
CDOTA_Modifier_WarpineRaider_SeedShot_Slow
CDOTA_Modifier_Watch_Tower
CDOTA_Modifier_Watch_Tower_Capturing
CDOTA_Modifier_Watch_Tower_Invulnerable
CDOTA_Modifier_Watch_Tower_Invulnerable_Temporary
CDOTA_Modifier_Watch_Tower_Marker
CDOTA_Modifier_Watcher_State
CDOTA_Modifier_Wave_Blast_Disarm
CDOTA_Modifier_Wave_Blast_Knockback
CDOTA_Modifier_Weaver_GeminateAttack
CDOTA_Modifier_Weaver_GeminateAttack_Bonus
CDOTA_Modifier_Weaver_Rewoven
CDOTA_Modifier_Weaver_Rewoven_Stacks
CDOTA_Modifier_Weaver_Shukuchi
CDOTA_Modifier_Weaver_Shukuchi_GeminateAttackManager
CDOTA_Modifier_Weaver_Shukuchi_GeminateAttackMark
CDOTA_Modifier_Weaver_Swarm
CDOTA_Modifier_Weaver_Swarm_Debuff
CDOTA_Modifier_Weaver_Threads_Of_Fate_Established
CDOTA_Modifier_Weaver_Threads_Of_Fate_Linger
CDOTA_Modifier_Weaver_TimeLapse
CDOTA_Modifier_Whisper_Of_The_Dread
CDOTA_Modifier_Wildkin_Tornado
CDOTA_Modifier_Wind_Waker
CDOTA_Modifier_Windrunner_Arcana
CDOTA_Modifier_Windrunner_Arcana_Kill_Effect
CDOTA_Modifier_Windrunner_EasyBreezy
CDOTA_Modifier_Windrunner_FocusFire
CDOTA_Modifier_Windrunner_GaleForce
CDOTA_Modifier_Windrunner_GaleForce_Aura
CDOTA_Modifier_Windrunner_Powershot_Slow
CDOTA_Modifier_Windrunner_ShackleShot
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Dota 2
server
CDOTA_Buff
CDOTA_Modifier_VoidSpirit_AetherRemnant_Unit
CDOTA_Modifier_VoidSpirit_AetherRemnant_Unit
Inherits from (38 fields)
CDOTA_Buff
C_VerticalMotionController
C_HorizontalMotionController
expand fields
m_vFacingDir
:
Vector
6776 (0x1A78)
m_hWatchPathThinkers
:
CUtlVector
<
CHandle
<
CBaseEntity
>
>
6792 (0x1A88)
m_hShardWatchPathThinkers
:
CUtlVector
<
CHandle
<
CBaseEntity
>
>
6816 (0x1AA0)
m_nBeamFXIndex
:
ParticleIndex_t
6840 (0x1AB8)
m_nShardBeamFXIndex
:
ParticleIndex_t
6844 (0x1ABC)
m_nHeroFXIndex
:
ParticleIndex_t
6848 (0x1AC0)
m_nViewerIDs
:
CUtlVector
<
int32
>
6856 (0x1AC8)
m_nViewerTeam
:
int32
6880 (0x1AE0)
remnant_watch_distance
:
float32
6884 (0x1AE4)
remnant_watch_radius
:
float32
6888 (0x1AE8)
duration
:
float32
6892 (0x1AEC)
watch_path_vision_radius
:
float32
6896 (0x1AF0)
impact_damage
:
float32
6900 (0x1AF4)
pull_duration
:
float32
6904 (0x1AF8)
activation_delay
:
float32
6908 (0x1AFC)
m_bPiercesCreeps
:
bool
6912 (0x1B00)
m_hAlreadyHit
:
CUtlVector
<
CHandle
<
CBaseEntity
>
>
6920 (0x1B08)
bIsArtifice
:
bool
6944 (0x1B20)
artifice_duration_override
:
float32
6948 (0x1B24)
artifice_pct_effectiveness
:
float32
6952 (0x1B28)
m_bActivated
:
bool
6956 (0x1B2C)
m_flRotation
:
float32
6960 (0x1B30)
m_hPartnerRemnant
:
CHandle
<
CBaseEntity
>
6964 (0x1B34)
Also in
client.dll