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  • CDOTA_Modifier_Visage_SummonFamiliars_StoneForm_Buff
  • CDOTA_Modifier_Visage_SummonFamiliars_StoneForm_Thinker
  • CDOTA_Modifier_Visage_SummonFamiliars_StoneForm_Timer
  • CDOTA_Modifier_Visage_SummonFamiliars_Talents
  • CDOTA_Modifier_Visage_TalentBaseDamage
  • CDOTA_Modifier_VoidSpirit_AetherRemnantCreepDamage
  • CDOTA_Modifier_VoidSpirit_AetherRemnantThinker
  • CDOTA_Modifier_VoidSpirit_AetherRemnantUnit_Truesight
  • CDOTA_Modifier_VoidSpirit_AetherRemnant_Pull
  • CDOTA_Modifier_VoidSpirit_AetherRemnant_Unit
  • CDOTA_Modifier_VoidSpirit_AetherRemnant_WatchThinker
  • CDOTA_Modifier_VoidSpirit_AstralStep_Caster
  • CDOTA_Modifier_VoidSpirit_AstralStep_ChargeCounter
  • CDOTA_Modifier_VoidSpirit_AstralStep_Debuff
  • CDOTA_Modifier_VoidSpirit_AstralStep_Intrinsic
  • CDOTA_Modifier_VoidSpirit_Dissimilate_Invis
  • CDOTA_Modifier_VoidSpirit_Dissimilate_Phase
  • CDOTA_Modifier_VoidSpirit_IntrinsicEdge
  • CDOTA_Modifier_VoidSpirit_ResonantPulse_PhysicalBuff
  • CDOTA_Modifier_VoidSpirit_ResonantPulse_Ring
  • CDOTA_Modifier_VoidSpirit_Variant_Equilibrium
  • CDOTA_Modifier_Voidwalker_Phased
  • CDOTA_Modifier_Ward_RecentlySpawned
  • CDOTA_Modifier_Warlock_EldritchSummoning
  • CDOTA_Modifier_Warlock_FatalBonds
  • CDOTA_Modifier_Warlock_Golem_Flaming_Fists
  • CDOTA_Modifier_Warlock_Golem_Permanent_Immolation
  • CDOTA_Modifier_Warlock_Golem_Permanent_Immolation_Debuff
  • CDOTA_Modifier_Warlock_Imp_AutoAttack
  • CDOTA_Modifier_Warlock_Imp_ExplodeThinker
  • CDOTA_Modifier_Warlock_Rain_Of_Chaos_Death_Trigger
  • CDOTA_Modifier_Warlock_Rain_Of_Chaos_Golem
  • CDOTA_Modifier_Warlock_Rain_Of_Chaos_Thinker
  • CDOTA_Modifier_Warlock_Rain_of_Chaos_Leash
  • CDOTA_Modifier_Warlock_Shadow_Word
  • CDOTA_Modifier_Warlock_Upheaval
  • CDOTA_Modifier_Warlock_Upheaval_Ally
  • CDOTA_Modifier_WarpineRaider_SeedShot
  • CDOTA_Modifier_WarpineRaider_SeedShot_Slow
  • CDOTA_Modifier_Watch_Tower
  • CDOTA_Modifier_Watch_Tower_Capturing
  • CDOTA_Modifier_Watch_Tower_Invulnerable
  • CDOTA_Modifier_Watch_Tower_Invulnerable_Temporary
  • CDOTA_Modifier_Watch_Tower_Marker
  • CDOTA_Modifier_Watcher_State
  • CDOTA_Modifier_Wave_Blast_Disarm
  • CDOTA_Modifier_Wave_Blast_Knockback
  • CDOTA_Modifier_Weaver_GeminateAttack
  • CDOTA_Modifier_Weaver_GeminateAttack_Bonus
  • CDOTA_Modifier_Weaver_Rewoven
  • CDOTA_Modifier_Weaver_Rewoven_Stacks
  • CDOTA_Modifier_Weaver_Shukuchi
  • CDOTA_Modifier_Weaver_Shukuchi_GeminateAttackManager
  • CDOTA_Modifier_Weaver_Shukuchi_GeminateAttackMark
  • CDOTA_Modifier_Weaver_Swarm
  • CDOTA_Modifier_Weaver_Swarm_Debuff
  • CDOTA_Modifier_Weaver_Threads_Of_Fate_Established
  • CDOTA_Modifier_Weaver_Threads_Of_Fate_Linger
  • CDOTA_Modifier_Weaver_TimeLapse
  • CDOTA_Modifier_Whisper_Of_The_Dread
  • CDOTA_Modifier_Wildkin_Tornado
  • CDOTA_Modifier_Wind_Waker
  • CDOTA_Modifier_Windrunner_Arcana
  • CDOTA_Modifier_Windrunner_Arcana_Kill_Effect
  • CDOTA_Modifier_Windrunner_EasyBreezy
  • CDOTA_Modifier_Windrunner_FocusFire
  • CDOTA_Modifier_Windrunner_GaleForce
  • CDOTA_Modifier_Windrunner_GaleForce_Aura
  • CDOTA_Modifier_Windrunner_Powershot_Slow
  • CDOTA_Modifier_Windrunner_ShackleShot
  • CDOTA_Modifier_Windrunner_ShackleShot_SelfDamageBuff
  • CDOTA_Modifier_Windrunner_Tailwind
  • CDOTA_Modifier_Windrunner_TailwindIntrinsic
  • CDOTA_Modifier_Windrunner_Tailwind_Counter
  • CDOTA_Modifier_Windrunner_UnfocusedFire
  • CDOTA_Modifier_Windrunner_Windrun
  • CDOTA_Modifier_Windrunner_Windrun_ChargeCounter
  • CDOTA_Modifier_Windrunner_Windrun_Invis
  • CDOTA_Modifier_Windrunner_Windrun_Invis_Thinker
  • CDOTA_Modifier_Winter_Wyvern_Accelerated_Learning
Type / to search
  1. Dota 2
  2. server
  3. CDOTA_Buff
  4. CDOTA_Modifier_VoidSpirit_ResonantPulse_Ring

CDOTA_Modifier_VoidSpirit_ResonantPulse_Ring

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • m_fLastRadius: float326600 (0x19C8)
  • m_fCurRadius: float326604 (0x19CC)
  • m_fLastThink: GameTime_t6608 (0x19D0)
  • m_nFXIndex: ParticleIndex_t6612 (0x19D4)
  • m_EntitiesHit: CUtlVector< CHandle< CBaseEntity > >6616 (0x19D8)
  • speed: float326640 (0x19F0)
  • radius: float326644 (0x19F4)
  • damage: float326648 (0x19F8)
Also in
client.dll
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.