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  • CDOTA_Modifier_VoidSpirit_Variant_Equilibrium
  • CDOTA_Modifier_Voidwalker_Phased
  • CDOTA_Modifier_Ward_RecentlySpawned
  • CDOTA_Modifier_Warlock_EldritchSummoning
  • CDOTA_Modifier_Warlock_FatalBonds
  • CDOTA_Modifier_Warlock_Golem_Flaming_Fists
  • CDOTA_Modifier_Warlock_Golem_Permanent_Immolation
  • CDOTA_Modifier_Warlock_Golem_Permanent_Immolation_Debuff
  • CDOTA_Modifier_Warlock_Imp_AutoAttack
  • CDOTA_Modifier_Warlock_Imp_ExplodeThinker
  • CDOTA_Modifier_Warlock_Rain_Of_Chaos_Death_Trigger
  • CDOTA_Modifier_Warlock_Rain_Of_Chaos_Golem
  • CDOTA_Modifier_Warlock_Rain_Of_Chaos_Thinker
  • CDOTA_Modifier_Warlock_Rain_of_Chaos_Leash
  • CDOTA_Modifier_Warlock_Shadow_Word
  • CDOTA_Modifier_Warlock_Upheaval
  • CDOTA_Modifier_Warlock_Upheaval_Ally
  • CDOTA_Modifier_WarpineRaider_SeedShot
  • CDOTA_Modifier_WarpineRaider_SeedShot_Slow
  • CDOTA_Modifier_Watch_Tower
  • CDOTA_Modifier_Watch_Tower_Capturing
  • CDOTA_Modifier_Watch_Tower_Invulnerable
  • CDOTA_Modifier_Watch_Tower_Invulnerable_Temporary
  • CDOTA_Modifier_Watch_Tower_Marker
  • CDOTA_Modifier_Watcher_State
  • CDOTA_Modifier_Wave_Blast_Disarm
  • CDOTA_Modifier_Wave_Blast_Knockback
  • CDOTA_Modifier_Weaver_GeminateAttack
  • CDOTA_Modifier_Weaver_GeminateAttack_Bonus
  • CDOTA_Modifier_Weaver_Rewoven
  • CDOTA_Modifier_Weaver_Rewoven_Stacks
  • CDOTA_Modifier_Weaver_Shukuchi
  • CDOTA_Modifier_Weaver_Shukuchi_GeminateAttackManager
  • CDOTA_Modifier_Weaver_Shukuchi_GeminateAttackMark
  • CDOTA_Modifier_Weaver_Swarm
  • CDOTA_Modifier_Weaver_Swarm_Debuff
  • CDOTA_Modifier_Weaver_Threads_Of_Fate_Established
  • CDOTA_Modifier_Weaver_Threads_Of_Fate_Linger
  • CDOTA_Modifier_Weaver_TimeLapse
  • CDOTA_Modifier_Whisper_Of_The_Dread
  • CDOTA_Modifier_Wildkin_Tornado
  • CDOTA_Modifier_Wind_Waker
  • CDOTA_Modifier_Windrunner_Arcana
  • CDOTA_Modifier_Windrunner_Arcana_Kill_Effect
  • CDOTA_Modifier_Windrunner_EasyBreezy
  • CDOTA_Modifier_Windrunner_FocusFire
  • CDOTA_Modifier_Windrunner_GaleForce
  • CDOTA_Modifier_Windrunner_GaleForce_Aura
  • CDOTA_Modifier_Windrunner_Powershot_Slow
  • CDOTA_Modifier_Windrunner_ShackleShot
  • CDOTA_Modifier_Windrunner_ShackleShot_SelfDamageBuff
  • CDOTA_Modifier_Windrunner_Tailwind
  • CDOTA_Modifier_Windrunner_TailwindIntrinsic
  • CDOTA_Modifier_Windrunner_Tailwind_Counter
  • CDOTA_Modifier_Windrunner_UnfocusedFire
  • CDOTA_Modifier_Windrunner_Windrun
  • CDOTA_Modifier_Windrunner_Windrun_ChargeCounter
  • CDOTA_Modifier_Windrunner_Windrun_Invis
  • CDOTA_Modifier_Windrunner_Windrun_Invis_Thinker
  • CDOTA_Modifier_Winter_Wyvern_Accelerated_Learning
  • CDOTA_Modifier_Winter_Wyvern_Arctic_Burn_Flight
  • CDOTA_Modifier_Winter_Wyvern_Arctic_Burn_Frost_Attack
  • CDOTA_Modifier_Winter_Wyvern_Arctic_Burn_Slow
  • CDOTA_Modifier_Winter_Wyvern_Cold_Embrace
  • CDOTA_Modifier_Winter_Wyvern_Dragon_Sight
  • CDOTA_Modifier_Winter_Wyvern_Eldwurm_Scholar
  • CDOTA_Modifier_Winter_Wyvern_Essence_Of_The_Blueheart
  • CDOTA_Modifier_Winter_Wyvern_Splinter_Blast_Slow
  • CDOTA_Modifier_Winter_Wyvern_Winterproof
  • CDOTA_Modifier_Winter_Wyvern_Winters_Curse
  • CDOTA_Modifier_Winter_Wyvern_Winters_Curse_Aura
  • CDOTA_Modifier_Winter_Wyvern_Winters_Curse_Kill_Credit
  • CDOTA_Modifier_Wisp_Equilibrium
  • CDOTA_Modifier_Wisp_EssenceConduction
  • CDOTA_Modifier_Wisp_Overcharge
  • CDOTA_Modifier_Wisp_Relocate_Return
  • CDOTA_Modifier_Wisp_Relocate_Thinker
  • CDOTA_Modifier_Wisp_Spirit_Invulnerable
  • CDOTA_Modifier_Wisp_Spirits
  • CDOTA_Modifier_Wisp_Spirits_Slow
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  1. Dota 2
  2. server
  3. CDOTA_Buff
  4. CDOTA_Modifier_Watch_Tower

CDOTA_Modifier_Watch_Tower

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • m_nTeamNumber: int326600 (0x19C8)
  • m_iCapturingTeam: int326604 (0x19CC)
  • m_flCaptureProgress: float326608 (0x19D0)
  • m_flBonusTime: float326612 (0x19D4)
  • m_bInitialSetupDone: bool6616 (0x19D8)
  • m_iOriginalTeam: int326620 (0x19DC)
  • m_hPreviousHero: CHandle< CBaseEntity >6624 (0x19E0)
  • m_vecLastCreditedPlayerIDs: CUtlVector< PlayerID_t >6632 (0x19E8)
  • m_flAccumulatedCaptureTime: float326656 (0x1A00)
  • m_iBonusCount: int326660 (0x1A04)
  • m_nFxOutpostAmbient: ParticleIndex_t6664 (0x1A08)
  • m_nFxOutpostInitialAmbient: ParticleIndex_t6668 (0x1A0C)
Also in
client.dll
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.