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  • CDOTA_Modifier_Wave_Blast_Knockback
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  • CDOTA_Modifier_Windrunner_FocusFire
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  • CDOTA_Modifier_Windrunner_Windrun_Invis
  • CDOTA_Modifier_Windrunner_Windrun_Invis_Thinker
  • CDOTA_Modifier_Winter_Wyvern_Accelerated_Learning
  • CDOTA_Modifier_Winter_Wyvern_Arctic_Burn_Flight
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  • CDOTA_Modifier_Winter_Wyvern_Cold_Embrace
  • CDOTA_Modifier_Winter_Wyvern_Dragon_Sight
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  • CDOTA_Modifier_Wisp_Equilibrium
  • CDOTA_Modifier_Wisp_EssenceConduction
  • CDOTA_Modifier_Wisp_Overcharge
  • CDOTA_Modifier_Wisp_Relocate_Return
  • CDOTA_Modifier_Wisp_Relocate_Thinker
  • CDOTA_Modifier_Wisp_Spirit_Invulnerable
  • CDOTA_Modifier_Wisp_Spirits
  • CDOTA_Modifier_Wisp_Spirits_Slow
  • CDOTA_Modifier_Wisp_Tentacles
  • CDOTA_Modifier_Wisp_Tether
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  • CDOTA_Modifier_Zuus_ArcLightning
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  • CDOTA_Modifier_Zuus_Cloud
Type / to search
  1. Dota 2
  2. server
  3. CDOTA_Buff
  4. CDOTA_Modifier_Windrunner_FocusFire

CDOTA_Modifier_Windrunner_FocusFire

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • m_hTarget: CHandle< CBaseEntity >6600 (0x19C8)
  • focusfire_damage_reduction: int326604 (0x19CC)
  • bActive: bool6608 (0x19D0)
  • bonus_attack_speed: int326612 (0x19D4)
  • focusfire_fire_on_the_move: int326616 (0x19D8)
  • m_bPause: bool6620 (0x19DC)
  • m_nNumArrowsLanded: int326624 (0x19E0)
  • m_nDamageDealt: int326628 (0x19E4)
  • m_nDamageDealtMax: int326632 (0x19E8)
  • m_nTargetInitialHP: int326636 (0x19EC)
  • m_bHeroKilled: bool6640 (0x19F0)
  • m_bRecentFocusFireAttack: bool6641 (0x19F1)
  • m_bFocusFireProcessProcs: bool6642 (0x19F2)
  • m_nFXFocusFire: ParticleIndex_t6664 (0x1A08)
  • m_flLastFocusFireAttackTime: GameTime_t6668 (0x1A0C)
Also in
client.dll
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.