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Counter-Strike 2Dota 2DeadlockHalf-Life: Alyx
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  • CDOTA_Modifier_Visage_SummonFamiliars_DamageCharge
  • CDOTA_Modifier_Visage_SummonFamiliars_In_Formation
  • CDOTA_Modifier_Visage_SummonFamiliars_Recall
  • CDOTA_Modifier_Visage_SummonFamiliars_StoneForm_Buff
  • CDOTA_Modifier_Visage_SummonFamiliars_StoneForm_Thinker
  • CDOTA_Modifier_Visage_SummonFamiliars_StoneForm_Timer
  • CDOTA_Modifier_Visage_SummonFamiliars_Talents
  • CDOTA_Modifier_Visage_TalentBaseDamage
  • CDOTA_Modifier_VoidSpirit_AetherRemnantCreepDamage
  • CDOTA_Modifier_VoidSpirit_AetherRemnantThinker
  • CDOTA_Modifier_VoidSpirit_AetherRemnantUnit_Truesight
  • CDOTA_Modifier_VoidSpirit_AetherRemnant_Pull
  • CDOTA_Modifier_VoidSpirit_AetherRemnant_Unit
  • CDOTA_Modifier_VoidSpirit_AetherRemnant_WatchThinker
  • CDOTA_Modifier_VoidSpirit_AstralStep_Caster
  • CDOTA_Modifier_VoidSpirit_AstralStep_ChargeCounter
  • CDOTA_Modifier_VoidSpirit_AstralStep_Debuff
  • CDOTA_Modifier_VoidSpirit_AstralStep_Intrinsic
  • CDOTA_Modifier_VoidSpirit_Dissimilate_Invis
  • CDOTA_Modifier_VoidSpirit_Dissimilate_Phase
  • CDOTA_Modifier_VoidSpirit_IntrinsicEdge
  • CDOTA_Modifier_VoidSpirit_ResonantPulse_PhysicalBuff
  • CDOTA_Modifier_VoidSpirit_ResonantPulse_Ring
  • CDOTA_Modifier_VoidSpirit_Variant_Equilibrium
  • CDOTA_Modifier_Voidwalker_Phased
  • CDOTA_Modifier_Ward_RecentlySpawned
  • CDOTA_Modifier_Warlock_EldritchSummoning
  • CDOTA_Modifier_Warlock_FatalBonds
  • CDOTA_Modifier_Warlock_Golem_Flaming_Fists
  • CDOTA_Modifier_Warlock_Golem_Permanent_Immolation
  • CDOTA_Modifier_Warlock_Golem_Permanent_Immolation_Debuff
  • CDOTA_Modifier_Warlock_Imp_AutoAttack
  • CDOTA_Modifier_Warlock_Imp_ExplodeThinker
  • CDOTA_Modifier_Warlock_Rain_Of_Chaos_Death_Trigger
  • CDOTA_Modifier_Warlock_Rain_Of_Chaos_Golem
  • CDOTA_Modifier_Warlock_Rain_Of_Chaos_Thinker
  • CDOTA_Modifier_Warlock_Rain_of_Chaos_Leash
  • CDOTA_Modifier_Warlock_Shadow_Word
  • CDOTA_Modifier_Warlock_Upheaval
  • CDOTA_Modifier_Warlock_Upheaval_Ally
  • CDOTA_Modifier_WarpineRaider_SeedShot
  • CDOTA_Modifier_WarpineRaider_SeedShot_Slow
  • CDOTA_Modifier_Watch_Tower
  • CDOTA_Modifier_Watch_Tower_Capturing
  • CDOTA_Modifier_Watch_Tower_Invulnerable
  • CDOTA_Modifier_Watch_Tower_Invulnerable_Temporary
  • CDOTA_Modifier_Watch_Tower_Marker
  • CDOTA_Modifier_Watcher_State
  • CDOTA_Modifier_Wave_Blast_Disarm
  • CDOTA_Modifier_Wave_Blast_Knockback
  • CDOTA_Modifier_Weaver_GeminateAttack
  • CDOTA_Modifier_Weaver_GeminateAttack_Bonus
  • CDOTA_Modifier_Weaver_Rewoven
  • CDOTA_Modifier_Weaver_Rewoven_Stacks
  • CDOTA_Modifier_Weaver_Shukuchi
  • CDOTA_Modifier_Weaver_Shukuchi_GeminateAttackManager
  • CDOTA_Modifier_Weaver_Shukuchi_GeminateAttackMark
  • CDOTA_Modifier_Weaver_Swarm
  • CDOTA_Modifier_Weaver_Swarm_Debuff
  • CDOTA_Modifier_Weaver_Threads_Of_Fate_Established
  • CDOTA_Modifier_Weaver_Threads_Of_Fate_Linger
  • CDOTA_Modifier_Weaver_TimeLapse
  • CDOTA_Modifier_Whisper_Of_The_Dread
  • CDOTA_Modifier_Wildkin_Tornado
  • CDOTA_Modifier_Wind_Waker
  • CDOTA_Modifier_Windrunner_Arcana
  • CDOTA_Modifier_Windrunner_Arcana_Kill_Effect
  • CDOTA_Modifier_Windrunner_EasyBreezy
  • CDOTA_Modifier_Windrunner_FocusFire
  • CDOTA_Modifier_Windrunner_GaleForce
  • CDOTA_Modifier_Windrunner_GaleForce_Aura
  • CDOTA_Modifier_Windrunner_Powershot_Slow
  • CDOTA_Modifier_Windrunner_ShackleShot
  • CDOTA_Modifier_Windrunner_ShackleShot_SelfDamageBuff
  • CDOTA_Modifier_Windrunner_Tailwind
  • CDOTA_Modifier_Windrunner_TailwindIntrinsic
  • CDOTA_Modifier_Windrunner_Tailwind_Counter
  • CDOTA_Modifier_Windrunner_UnfocusedFire
  • CDOTA_Modifier_Windrunner_Windrun
  • CDOTA_Modifier_Windrunner_Windrun_ChargeCounter
Type / to search schemas
  1. Dota 2
  2. server
  3. CDOTA_Buff
  4. CDOTA_Modifier_VoidSpirit_Dissimilate_Phase

CDOTA_Modifier_VoidSpirit_Dissimilate_Phase

6992 bytes (0x1B50)Source
Inherits
CDOTA_BuffC_VerticalMotionControllerat 0x10C_HorizontalMotionController
Also in
client

Fields

NameTypeOffset
m_vFirstPortalPos
VectorWS
68240x1AA8
m_vecDestinations
CUtlVector<VectorWS>
68400x1AB8
m_vecDestinationParticles
CUtlVector<ParticleIndex_t>
68640x1AD0
m_vecDestinationParticles_EnemyTeam
CUtlVector<ParticleIndex_t>
68880x1AE8
m_nCurrentDestinationIndex
int32
69120x1B00
m_nClosestIndexPosToClick
int32
69160x1B04
m_flPortalHeightOffset
int32
69200x1B08
m_szAlliesPortalFX
char*
69280x1B10
m_szEnemiesPortalFX
char*
69360x1B18
m_flPortalRadius
float32
69440x1B20
m_flPortalPadding
float32
69480x1B24
m_flFinalImpactDamageRadius
float32
69520x1B28
m_flFinalImpactFXRadius
float32
69560x1B2C
destination_fx_radius
float32
69600x1B30
damage_radius
float32
69640x1B34
portals_per_ring
int32
69680x1B38
angle_per_ring_portal
int32
69720x1B3C
first_ring_distance_offset
float32
69760x1B40
debuff_duration
float32
69800x1B44
aether_remnant_count
int32
69840x1B48
artifice_extra_offset
float32
69880x1B4C
Offsets are from Windows. Source revision 11101030 built on Oct 07 2026. Machine-readable data for scripts and AI agents: llms.txt.