Source 2 Viewer
CDOTA_Modifier_Visage_Silent_As_The_Grave
CDOTA_Modifier_Visage_Silent_As_The_GravePassive
CDOTA_Modifier_Visage_Silent_As_The_Grave_Bonus
CDOTA_Modifier_Visage_SoulAssumption
CDOTA_Modifier_Visage_SoulAssumption_Delay
CDOTA_Modifier_Visage_Stone_Form_PreCastRoot
CDOTA_Modifier_Visage_Stone_Form_Self_Cast_Cooldown_Manager
CDOTA_Modifier_Visage_SummonFamiliars_DamageCharge
CDOTA_Modifier_Visage_SummonFamiliars_In_Formation
CDOTA_Modifier_Visage_SummonFamiliars_Recall
CDOTA_Modifier_Visage_SummonFamiliars_StoneForm_Buff
CDOTA_Modifier_Visage_SummonFamiliars_StoneForm_Thinker
CDOTA_Modifier_Visage_SummonFamiliars_StoneForm_Timer
CDOTA_Modifier_Visage_SummonFamiliars_Talents
CDOTA_Modifier_Visage_TalentBaseDamage
CDOTA_Modifier_VoidSpirit_AetherRemnantCreepDamage
CDOTA_Modifier_VoidSpirit_AetherRemnantThinker
CDOTA_Modifier_VoidSpirit_AetherRemnantUnit_Truesight
CDOTA_Modifier_VoidSpirit_AetherRemnant_Pull
CDOTA_Modifier_VoidSpirit_AetherRemnant_Unit
CDOTA_Modifier_VoidSpirit_AetherRemnant_WatchThinker
CDOTA_Modifier_VoidSpirit_AstralStep_Caster
CDOTA_Modifier_VoidSpirit_AstralStep_ChargeCounter
CDOTA_Modifier_VoidSpirit_AstralStep_Debuff
CDOTA_Modifier_VoidSpirit_AstralStep_Intrinsic
CDOTA_Modifier_VoidSpirit_Dissimilate_Invis
CDOTA_Modifier_VoidSpirit_Dissimilate_Phase
CDOTA_Modifier_VoidSpirit_IntrinsicEdge
CDOTA_Modifier_VoidSpirit_ResonantPulse_PhysicalBuff
CDOTA_Modifier_VoidSpirit_ResonantPulse_Ring
CDOTA_Modifier_VoidSpirit_Variant_Equilibrium
CDOTA_Modifier_Voidwalker_Phased
CDOTA_Modifier_Ward_RecentlySpawned
CDOTA_Modifier_Warlock_EldritchSummoning
CDOTA_Modifier_Warlock_FatalBonds
CDOTA_Modifier_Warlock_Golem_Flaming_Fists
CDOTA_Modifier_Warlock_Golem_Permanent_Immolation
CDOTA_Modifier_Warlock_Golem_Permanent_Immolation_Debuff
CDOTA_Modifier_Warlock_Imp_AutoAttack
CDOTA_Modifier_Warlock_Imp_ExplodeThinker
CDOTA_Modifier_Warlock_Rain_Of_Chaos_Death_Trigger
CDOTA_Modifier_Warlock_Rain_Of_Chaos_Golem
CDOTA_Modifier_Warlock_Rain_Of_Chaos_Thinker
CDOTA_Modifier_Warlock_Rain_of_Chaos_Leash
CDOTA_Modifier_Warlock_Shadow_Word
CDOTA_Modifier_Warlock_Upheaval
CDOTA_Modifier_Warlock_Upheaval_Ally
CDOTA_Modifier_WarpineRaider_SeedShot
CDOTA_Modifier_WarpineRaider_SeedShot_Slow
CDOTA_Modifier_Watch_Tower
CDOTA_Modifier_Watch_Tower_Capturing
CDOTA_Modifier_Watch_Tower_Invulnerable
CDOTA_Modifier_Watch_Tower_Invulnerable_Temporary
CDOTA_Modifier_Watch_Tower_Marker
CDOTA_Modifier_Watcher_State
CDOTA_Modifier_Wave_Blast_Disarm
CDOTA_Modifier_Wave_Blast_Knockback
CDOTA_Modifier_Weaver_GeminateAttack
CDOTA_Modifier_Weaver_GeminateAttack_Bonus
CDOTA_Modifier_Weaver_Rewoven
CDOTA_Modifier_Weaver_Rewoven_Stacks
CDOTA_Modifier_Weaver_Shukuchi
CDOTA_Modifier_Weaver_Shukuchi_GeminateAttackManager
CDOTA_Modifier_Weaver_Shukuchi_GeminateAttackMark
CDOTA_Modifier_Weaver_Swarm
CDOTA_Modifier_Weaver_Swarm_Debuff
CDOTA_Modifier_Weaver_Threads_Of_Fate_Established
CDOTA_Modifier_Weaver_Threads_Of_Fate_Linger
CDOTA_Modifier_Weaver_TimeLapse
CDOTA_Modifier_Whisper_Of_The_Dread
CDOTA_Modifier_Wildkin_Tornado
CDOTA_Modifier_Wind_Waker
CDOTA_Modifier_Windrunner_Arcana
CDOTA_Modifier_Windrunner_Arcana_Kill_Effect
CDOTA_Modifier_Windrunner_EasyBreezy
CDOTA_Modifier_Windrunner_FocusFire
CDOTA_Modifier_Windrunner_GaleForce
CDOTA_Modifier_Windrunner_GaleForce_Aura
CDOTA_Modifier_Windrunner_Powershot_Slow
CDOTA_Modifier_Windrunner_ShackleShot
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Dota 2
client
CDOTA_Buff
CDOTA_Modifier_VoidSpirit_AetherRemnant_Unit
CDOTA_Modifier_VoidSpirit_AetherRemnant_Unit
Inherits from (38 fields)
CDOTA_Buff
C_VerticalMotionController
C_HorizontalMotionController
expand fields
m_vFacingDir
:
Vector
6600 (0x19C8)
m_hWatchPathThinkers
:
CUtlVector
<
CHandle
<
C_BaseEntity
>
>
6616 (0x19D8)
m_hShardWatchPathThinkers
:
CUtlVector
<
CHandle
<
C_BaseEntity
>
>
6640 (0x19F0)
m_nBeamFXIndex
:
ParticleIndex_t
6664 (0x1A08)
m_nShardBeamFXIndex
:
ParticleIndex_t
6668 (0x1A0C)
m_nHeroFXIndex
:
ParticleIndex_t
6672 (0x1A10)
m_nViewerIDs
:
CUtlVector
<
int32
>
6680 (0x1A18)
m_nViewerTeam
:
int32
6704 (0x1A30)
remnant_watch_distance
:
float32
6708 (0x1A34)
remnant_watch_radius
:
float32
6712 (0x1A38)
duration
:
float32
6716 (0x1A3C)
watch_path_vision_radius
:
float32
6720 (0x1A40)
impact_damage
:
float32
6724 (0x1A44)
pull_duration
:
float32
6728 (0x1A48)
activation_delay
:
float32
6732 (0x1A4C)
m_bPiercesCreeps
:
bool
6736 (0x1A50)
m_hAlreadyHit
:
CUtlVector
<
CHandle
<
C_BaseEntity
>
>
6744 (0x1A58)
bIsArtifice
:
bool
6768 (0x1A70)
artifice_duration_override
:
float32
6772 (0x1A74)
artifice_pct_effectiveness
:
float32
6776 (0x1A78)
m_bActivated
:
bool
6780 (0x1A7C)
m_flRotation
:
float32
6784 (0x1A80)
m_hPartnerRemnant
:
CHandle
<
C_BaseEntity
>
6788 (0x1A84)
Also in
server.dll